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6

Implement Queue System for Randomized PvP Encounters

Suggested by
on February 12, '26
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I didn’t see my suggestion on there so I’m reposting: Had a few group duels with my clan the other night and man it was so fun, unfortunately I could only play for about 30 minutes when it was happening. Now I have to wait for the next one and hope I’ll be on longer when it happens. The PvP is so fun when it’s not a Zerg f*fest, too bad the game incentivizes zerging because people don’t like losing their s*. Player hosted events are great but they aren’t good for people that aren’t able to play during them. Even numbered fights are so good. What if they added a queue for 1v1s/2v2s/3v3s etc, but it ports all participants to a random spot in the world to fight. There would be fights happening throughout the world and people could stumble upon them so it wouldn’t have any negative effect on open world PvP it would actually increase people out in the wild.

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