Implement Clan Maintenance Costs to Prevent Zerging and Enhance Balance
Need to make it where there is cost to having people in clans. Every 25 people the cost exacerbates, and any alliances makes it cost double based on their members to keep it from being abused. Zerging should have a cost or no one is going to play long term. Can't even do easyu dungeons without getting zerged by 10-15 people. Make the game have upkeep. Tired of everyone having 400 health and zerging everyone down and no one being able to fight back. And it's not a "friend" issue, it's an issue of im a vet and a new player is only going to put up with that for so long. Deal with clan upkeep and rosters requiring massive upkeep.