Add Individual Sensitivity Options for Melee, Spell Casting, and Archery
Alternative sensitivity options via weapon slot or other generalized options settings
Melee, spell casting and archery are all 3 dynamic weapon types that can behave or be more beneficial with more or less sensitivity. Melee can be extremely powerful with more sensitivity due to it being less about accuracy and more about movement/positioning and being within the melee range of the swings radius. Spell casting and archery requires more precision and accuracy depending on playstyle and range.
I would like to propose either individual weapon mouse sensitivity that can be set in the weapon bar slot.
Or
multiple sensitivity options in input options like the following
General / GUI Sensitivity
Melee Sensitivity
Staff Sensitivity
Archery Sensitivity
I think this would be bring that game into a more mondernized standard that almost every fps game has available with options like general sensitivity, scoped sensitivity, quick scope sensitivity. This would alleviate a lot of issues with trying to manually tie sensitivity changes with external software like razer, logitect, ahk. It can be extremely unreliable, inputs being missed between both the game and the software and mouse sensitivity discrepancies outside of the game like alt tabbing to check and having a slower mouse than normal.
I have attached modified screen shots on how it could potentially be used or look in the gui for the specific weapon bar or in the input options.
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The following suggestions have been marked as duplicates of this one: