Holdings revamp to make them more valuable
1) Currently rare nodes give 30 rares per clear, cut this down a little and just give it passively to clan bank instead. Somewhere in the range of 5-10 should be earned passively, while the rest can be contested. Can also extend this to the common nodes where ~10% of the resources generated throughout the day can just be acquired passively. So if there's a normal mine that generates 1000 iron ore in a day, after the change it will generate 900 and 100 goes into clan bank automatically.
2) Half value city buffs should be applied to the rare node area for 15 minutes before and after the rare node goes live. Full value buffs would be too strong, but defenders should have a material advantage in the fight.
I see people asking to revert the mine changes entirely, but I don't think a naked alt tapping out the mine every 30 minutes is good gameplay for anyone involved and goes against the risk vs reward spirit of darkfall.