1

Adjusting Magic Protections Skill Duration and Amount for Balanced Gameplay

Suggested by
on March 11, '26
Open

(posting in the right place now i guess lol)

i think everyone know the details and how its a nonsensical skill.

(it gives u 9 points of magic protections for 50 secs and heals around 30 hp)

can we have a logical nerf around this?

suggestions?

mine:
3 magic protections for 25 secs (keep healing) or

6 magic protections for 15 secs (no healing)

both with half of current mana costs

Watchers

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

Sign in to comment on this suggestion. Sign In