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Make Science Subject's Weight Balancing Minigame Intuitive with Number-Based Weights

Suggested by
on July 9, '26
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Please make the science subject's weight balancing minigame more intuitive

As it is right now it's just random clicking and trial n error to get the right weight, and sometimes the weights seem inconsistent they dont really make sense at all (like a single blue weight will be way heavier than 1 black weight)

I feel like it makes more sense to have it be based on actual numbers and basic addition (eg. silver weight = 1 oz, red = 2 oz, blue = 3 oz or something like that. and the black weights will have a randomized number or weight u have to match)

I think it'd make it more educational too rather than just clicking around to figure it out, especially since sometimes the game lags and it's not even balanced but somehow goes through correctly

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