Extend Duration of Player Moods in Gameplay
Hi Bloxburg Team,
I really enjoy playing Bloxburg, and I wanted to share an idea that I think would improve the game.
I think it would be great if player moods (such as Energy, Hunger, Fun, and Hygiene) lasted a bit longer before going down. At the moment, it can sometimes feel like you have to stop what you're doing quite often just to refill your moods, especially when building, roleplaying, or working.
Making moods last a little longer would let players spend more time enjoying the game while still keeping the mood system an important part of gameplay.
Thank you for all the hard work you put into Bloxburg. I hope you'll consider this suggestion!
Kind regards,
Finley
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