Implement Semi-Realistic Mesh Trees and Enhanced Build Customization Features
Hello! I'm not sure if anyone will be reading this - but I wanted to request just a few things.
semi-realistic / mesh trees - what gives me this idea is Theme Park Tycoon 2, they used what appears to be meshes with surface appearance textures to creature a pbr style tree with really visually appealing leaves, this could be done in a way where it can balance both the style of bloxburg and realism at the same time, allowing players to blend styles well. Which I think TPT2 did well, and the bloxburg team could do even better. (sorry den1s)
Future Lighting toggle (if possible) - helps creature a more realistic atmosphere for realistic builders, which I feel should be catered to more, and I'm happy that it seems to be as of now!
Vaulted cei- no.
Different wall heights. - allows an easier method to high ceilings rather than basic shapes, the way I see this working is having various wall variants, at least 3, with having 3 matching roof variants per roof (so that you don't have to code it adjusting off of random sized walls), I think this really helps with modern homes especially, but also various other homes, giving houses more depth and realism.(probably the hardest) resizable "models" made with basic shapes or structurals. - I think everyone wants this to make their life easier, I understand it could be game breaking which is why this is last - but I think being able to, like in studio, "group" things, and be able to scale them afterwards, would be INCREDIBLY helpful for tedious builds. But who knows, I can't even begin to imagine how hard that would be to work into the already existing build system.
Thank you for taking these suggestions, you guys are doing amazing with the game.
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Split Suggestions
This suggestion has been split into the following separate requests: