Implement Strafing Mechanics for Select Larger Dinosaurs Only
Limit the strafing mechanics for a limited amount of dinosaurs, dont make it something that all assets will have as it'll be a strain in development and take much more work to add in over time.
Keep the strafing feature exclusive for a majority of larger assets / and a minority of small / medium assets.
Assets without the strafing feature can only walk backwards akin to main game, as the strafing mechanic would not add much for said asset
For example: giving strafing to a larger herbivore such as stegosaurus for defense is fine, but having to make animations for assets that wouldnt even need it such as dryosaurus or oviraptor are useless.