Bug: Dinosaur Customisation Camera Bugs
Dinosaur Customisation Camera Bugs
| Status: | Duplicate |
| Added by: |
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| Reported for: |
Steps to Reproduce
- Spawn in as a dino
- Select any Small or large dino (any Dino really)
- Go into its character customzsation screen
- Observe if its either zoomed in too much or zoomed out a lot
- Observe if its clipping into the ground or not
Explanation
Dinosaur Character customisation bug
When in the character customisation for dinosaurs it often is in the ground.
With smaller dino models the camera is too zoomed in and or clipping into the ground,
From what i've noticed it seems to be very different where the dino spawns in (e.g one time i had my coel entirely in the ground, and then the next it was above ground)
This is something to note for the (C) Key as some dinos do clip but not sure if its something of chance or not
After more testing it seems that its mostly random. Appears that some times it'll happen where its really zoomed out, or clipping, and other times it'll be zoomed in too much and not clipping on the same dino. The results below are from the testing that I did today so idk ngl how this works.
Similar to bug #63
Key:
(S): Too zoomed in too much by default
(O): Too zoomed out too much by default
(C): Clipping, Either Camera or model. (Camera will always be the default zoom in if its clipping)
Public:
Compy (S)
Dodo (S)
DA-1
Coel (S) (C, Camera)
Dryo (S)
Minmi (S) (C, Model, Camera)
DA-2
Kapro (S)
Proto (S)
Ovi (S)
DA-3
Cryo (S)
Sceli (O)
Gali (S)
DA-4
Dilo, Both Adult and Juve (S)
Diablo (S)
Para (S) (C, Camera)
Pachy (S)
DA-5
Utah (S)
Carno (S)
Cera (O) (C, Model)
Anky (S) (C, Model)
Iguan (S)
DA-6
Suchomimus (S)
Allosaurs (O)
Amargasaurs (C, Camera, Model) (Maybe a tiny bit (S) but not much)
Stego (S) (C, Camera)
Flyers
Pterandon (Doesnt even show the model)
Dimorphodon (S) (C, Model, Camera)
Thalassodromeus (Doesnt even show the model)
Tropeognathus (Doesnt even show the model)
Tupandactylus (O)
Ramphorhynchus (S) (C, Model, Camera)
Overall the best choice here would to be relocating the character selection location to somewhere else (maybe a clif rock edge or smth cinematic)
Furthermore, maybe recoding the camera manger and model display for it might be a good shout.
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