Expand Petty Crime System and Add Larger-Scale Criminal Activities
I know there's a long list of things that probably need attention, and this may not be the highest priority, but I genuinely think changes like this would improve the server in the long run and make it a more enjoyable place for everyone.
Maybe I've missed something, but at the moment the city feels a little too crime free outside of the activities that already exist.
I know there are things like house robberies, but it would be great to see more everyday, low level crimes added to make the city feel more alive and give people more opportunities for roleplay. Things like pickpocketing, mail theft, package theft, shoplifting, or other petty crimes would add variety without always requiring major criminal operations.
Right now it also feels like there aren't many larger-scale crimes to work towards either, such as chop shops, boosting, heists, or similar progression-based activities. Having a wider range of criminal content from small street crimes up to organized crime would give players more ways to develop their characters and create interesting RP.
Another thing I've noticed is that the earn-to-cost ratio feels quite high. It can be difficult to make enough money to comfortably enjoy the city, whether you're trying to live a normal lifestyle or build a criminal character. With more ways to earn through both legal and illegal means, players would have more opportunities to create stories and roleplay instead of constantly feeling like they're just grinding to get by.
Overall, I think expanding both the petty crime system and the larger criminal progression would make the city feel more immersive, encourage more player interaction, and create a healthier balance between earning money, committing crime, and enjoying the RP experience.
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Split Suggestions
This suggestion has been split into the following separate requests: