This is part of a larger suggestion that was split for better organization.
1

Dynamic Reactive Perks System Based on Player Performance

Suggested by
on June 12, '25
Open

Implement a reactive perk system where perks activate dynamically during matches based on player performance, such as high-stakes moments like kill streaks or surviving significant damage, with a limit of 3 reactive perks per match.

Watchers

No comments yet.
Loading comments...
Loading comments...
0 comments loaded

Sign in to comment on this suggestion. Sign In