Introduce New Classes, Scopes, and Team Coordination Features with Enhanced Maps and World Design
Hello team,
I’ve been having a blast so far and truly believe this game has massive potential. I wanted to share a few suggestions that I think would make the experience even better:
Gameplay Features
• Add a fourth class option for more playstyle variety.
• Allow players to unlock and equip different scopes for weapons:
• Red dot sights with adjustable
magnification
• Tracker scopes that briefly ping enemies
• Add a notification when a teammate is eliminated, to improve team coordination.
• It can be really hard to tell who is on whose team in some fights — if that’s intentional, it’s unique, but if not, clearer team indicators could help a lot.Map & Navigation Enhancements
• Expand the mini-map to show:
• Terrain and layout details
• Nearby buy stations, air drops, or other key locations
• A guidance system or waypoints to direct players to objectivesWorld & POI Design
• Make each world feel unique with distinct landmarks and architecture:
• For example, one world could have a central tower that becomes a major point of conflict.
• Vary building styles for different POIs within each world — right now, it can feel like each world is just one large, same-looking area.Loot & Audio Cues
• Consider adding more armor plates and ammo pickups to maintain momentum.
• Make portal shots or enemy portals more audible when they’re fired from far away and land behind you — so players aren’t caught off-guard silently.
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Closing Thoughts
This is actually the first time I’ve given feedback to developers, because I feel you truly listen. Thanks for the hard work and for making such a fun game. I can’t wait to see what comes next!
Keep it up — you have something special here!
Watchers
Split Suggestions
This suggestion has been split into the following separate requests: