Extended Beta Testing and TTK Adjustments for Improved Gameplay Experience
They should never have cancelled the beta. In my opinion, three test phases of 14 days each would have been a good approach. No, they are going down this path and now they can':CardinalSoldierSmile: t get a handle on many things. The TTK is a bit too high, the number of bullets in the magazine and required per kill doesn't make sense to me and always leads to ammunition problems. Unless you play sabrask. The points system doesn't work smoothly and leads to frustrated gamers. Yes, and now I actually have to give my opinion on matchmaking as well. There is far too much interference here, and that's not fair and not the right way to go, up to level 20 for example, and then without any influence. In ranked, of course, it's different; there, skill-based matchmaking should apply, and nowhere else. Put out good playlists and don't force people to play something they don't want to play. Yes, I know, then sbmm can't work because the players would be too spread out. Please don't make the same mistake as so many before you. Think about the gamers, make it reasonable and affordable, and the rest will take care of itself. Best regards, Cwest☝️
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Split Suggestions
This suggestion has been split into the following separate requests: