This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Optimize Graffiti Gamemode for Smaller Maps or More Precise Objectives

Suggested by
on June 24, '25
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Graffiti gamemode is fun in concept (reminds me of Splatoon in a good way) but the onslaught maps are way too big to make the mode fun in practice. Kills are almost meaningless since they don't directly contribute to scoring progress, and that's assuming players encounter each other in the first place since everyone is spread way too thin across the entire map just taking portals from place to place. The extremely slow pace of point accumulation for the current event also doesn't make individual match completions seem very worthwhile either. tl;dr Graffiti needs either smaller maps or more precise objectives to be fun Tagger event points should be gained quicker

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Split Suggestions

This suggestion has been split into the following separate requests:

Adjust Map Sizes for Enhanced Graffiti Game Mode Encounters
by doinkazu on June 24, 2025 • 1 vote • Status: Open
Add Specific Objectives to Graffiti Game Mode for Enhanced Engagement
by doinkazu on June 24, 2025 • 2 votes • Status: Open
Increase Tagger Event Points Gain Rate for Enhanced Match Rewards
by doinkazu on June 24, 2025 • 1 vote • Status: Open
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