This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Gameplay Balance Issues and Perk Effectiveness in Recent Matches

Suggested by
on July 6, '25
Split
Game s**** now. Whatever is going on is bad. I use to get around 30-40 kills a match. Now most games are just terrible. I'm not a pro by any measure. Aiming is off, weapons and equipment generally s*** across classes, perks do hardly anything. Enemies take more appear to take more damage than I can take. This was never noticeable before. So something has to of changed. You have more people playing matches of Splitball and Hotzone who don't play the game mode, they just play it like TD. Melee Boost perk for Sabrask does nothing. You can hit an enemy with bullets to 3/4 - 1/2 health. Then melee them. They don't drop....but can two hit me????? Either match making is putting me in games with very good people on the opposing team or I'm just getting put on teams with numpties. Whats going on? I really enjoyed this game for the first few weeks. The last couple of days have been horrendous. Sorry but this game needs more work.

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Split Suggestions

This suggestion has been split into the following separate requests:

Assess and Refine Sabrask's Melee Boost Perk Functionality
by failed_ninja on July 06, 2025 • 1 vote • Status: Open
Behavioral Monitoring System for Splitball and Hotzone Modes
by failed_ninja on July 06, 2025 • 1 vote • Status: Open
Investigate and Resolve Player Performance Issues in Aiming and Weapon Effectiveness
by failed_ninja on July 06, 2025 • 1 vote • Status: Open
Review and Balance Player vs. Enemy Damage for Fairness
by failed_ninja on July 06, 2025 • 1 vote • Status: Open
Enhance Matchmaking System for Balanced Skill-Based Player Pairings
by failed_ninja on July 06, 2025 • 1 vote • Status: Open
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