This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
Voting disabled
Balance Adjustments for Sabrask Weapons and Wall Mechanics
Split
From the new weekly video where yall discussed the upcoming Sabrask weapon changes, I just wanted to express that I agree that they’re a bit powerful, but I really don’t think they need THAT much of a tweak to be balanced.
Personally I disagree with the plan to remove the one shot headshot for the plow, but it doesn’t seem like there’s anything I can do to prevent that from coming into effect.
As for the rattler, I really hope it remains a viable weapon choice. Personally, I feel the phasma is still more broken than the rattler (and feels like it requires less skill to aim) and is much more annoying to fight against.
I feel like it could be better to nerf both weapons slightly and then buff some of the slept on alternatives for other classes. (Except for the blitz and phasma, since those already feel annoying as h***) rather than just nerfing both sabrask weapons to the ground.
Additionally, I saw some interesting suggestions on how to deal with the wall.
A) only allow a certain amount of Sabrask walls to be placed at a time per team (for arena) so that you can limit the amount of shields without preventing people from playing the character/weapons they want to.
B) reduce the damage of any weapons that fire through the inside of the shield to like 50-75% its original output, so that the wall is more of a defensive ability than an offensive one (focus on ‘I will prevent you from killing me’ over ‘I will use this to protect me while I kill you’)
B pt 2) maybe significantly increase damage FALLOFF for weapons shooting thro the shield? So that it still serves effective at close range but in a way that will allow enemies to close the distance without a guarantee of being killed.
C) add some way to counter the wall or the people behind it, like being disabled by Aeros shock disk, or allowing shots from the borealis to pass thro it, etc.
TLDR: I like Sabrask. I understand he’s strong, and could use some balancing changes, but please please PLEASE don’t ruin him.
Sincerely,
A hardcore Splitgate fan. :)
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Adjust weapon damage through Sabrask's shield to 50-75% of original
by benjermmann on July 08, 2025 • 1 vote • Status: OpenNerfs to Sabrask's Weapons to Maintain Viability
by benjermmann on July 08, 2025 • 1 vote • Status: OpenLimit on Number of Sabrask Walls in Arena Mode
by benjermmann on July 08, 2025 • 1 vote • Status: OpenAdjust Damage Falloff for Weapons Through Sabrask's Shield
by benjermmann on July 08, 2025 • 1 vote • Status: DuplicateAdd Counters to Sabrask's Wall: Shock Disk and Borealis Shot Penetration
by benjermmann on July 08, 2025 • 1 vote • Status: Open
No comments yet.
You need to join this project to comment on issues.
Join Project