Add Dedicated Key Binding for Dropping Ball in Splitball
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I can't assign a specific button to drop the ball in Splitball. I'm a bit of a control f****—I always remap my controls to be as optimized as possible, even switching movement keys from WASD to ESDF so I have more keys available on the left side. That part works fine, but for some reason, there's no option to assign a specific key for dropping the ball.
Instead, the "drop ball" action is tied to the same input as cycling weapons forward. I want to drop the ball using the mouse scroll wheel, but it’s nearly impossible not to scroll more than once, so I end up switching weapons every time I try to drop the ball. This means I never have my main weapon ready right after dropping the ball, which really hurts gameplay.
Please consider adding a dedicated “drop” action that we can bind to a specific key—without triggering other functions. It would be a huge improvement for players like me who customize their controls.
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