Balance Adjustments, Skin Pricing, and Battle Royale Enhancements
Ok the game is pretty great so far but there are some notable balance changes that I think still need addressing. First off, the smg's a probably a little powerful. I've used it quite a bit and it far out damages the other weapons for their fire rate. Also, melee has too much snap. It isn't that much of an exageration that as soon as it comes to melee it turns into a dragonball fight where they'll be behind me instantly. Although you guys probably have more data about it so I'll leave balancing to yall. Next thing, I understand the need to support servers and the company, but a single skin being $9-18 in the shop or lord forbid a $40-80 skin back is waaayyy too much. People like me who are in college and are generally broke and want to be able to play with some cool skins cannot justify spending money on the game if we become numbers on a spreadsheet, especially when 6 skins are $40! Next subject: The battle royale mode is cool. I've played a bit and even won a game but I still think that takedown is the best mode in the game currently. The fast pace and constant nail biting action is peak in takedown. I'm not convinced that when you guys said bigger than a campaign, the battle royale was a big as you thought. I am reaaaaalllyy enjoing the game, but there are still things that need improvement. I think mythic skins should be offered in the battle passes because currently I'm sitting on unusable upgrade tokens because each mythic skin is $20 (unaffordable for most people). Unironically the "My Bad" song was a bop. I'm a software engineer, so it really hit the feels.
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