This is part of a larger suggestion that was split for better organization.
View the original request:
Adjust Rate of Fire and Damage for High ROF Weapons to Enhance Satisfaction
Allow ARs and SMGs as Secondary Weapons with Reduced Damage and Movement Speed Adjustments
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Modify the loadout system to allow ARs and SMGs to be secondary weapons with reduced damage, enabling players to carry a more satisfying primary weapon and a secondary for finishing off weakened targets or surprise flanks. Implement weapon weights affecting movement speed, with players moving fastest with a normal primary and pistol, slower with an SMG, and slowest with an AR. Power weapons will not affect movement speed.
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