Implement Timer for Base Occupation in Splitball Mode
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Splitball is potentially my favorite game mode in spltigate 2, however something I've started to notice lately is that splitball games have just been devolving into camp the enemy base regardless of whether or not there's a ball in the base, A potential fix I thought for this is a timer on how long you can stay in the enemy base so you can still steal a ball but not camp in there until someone tries to bring one back.
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