This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
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Implement Game Mode Changes, Progression, and Weapon Adjustments for Enhanced Gameplay
Split
⸻
Game Mode Changes
• Splitball camping fix → Add a timer for staying too long in the enemy base. If exceeded, your own captured ball resets as a penalty.
• Bring back 3v3 and 2v2 Ranked (TDM, King of the Hill, Takedown).
• Include clans and clan leaderboards.
• Add the option to enter the waiting area/lobby while queuing.
• Bring back classic arcade modes: Gun Game, SWAT, Big Head Snipers, King of the Hill.
⸻
Progression & Rewards
• Bring back the Reward Center with unique unlockables.
• Add longer camo/skin progression for more grind and achievement.
• Reintroduce supply drops with exclusive rewards (reload animations, portal effects, etc.).
• Restore player levels with prestige system for long-term replayability.
• Add daily login rewards and incentives to encourage consistent play.
• Completing harder weekly challenges should grant exclusive supply drops or cosmetics.
⸻
Weapons & Abilities
• Faction balance improvements:
• Allow weapons to transfer across factions so players aren’t locked into one playstyle.
• Faction abilities as pickups scattered across maps → encourages map control instead of passive cooldowns.
• Sabrask adjustments:
• Smart Wall → Riot Shield redesign:
• User cannot fire weapons or use equipment while active.
• Provides short-duration cover for up to 2 teammates.
• Feet remain exposed unless crouched (counterplay).
• Remove the Heavy Punch perk (low-skill mechanic).
⸻
Attachments & Competitive Integrity
• Casual/Arcade modes → Keep weapon attachments for fun customization and casual variety.
• Ranked/Competitive modes → No attachments, ensuring a level playing field based purely on skill, movement, and portal usage.
• Balances both audiences: casual players get freedom, while competitive players keep Splitgate’s high skill ceiling intact.
⸻
Maps & Portals
• Bring back EMP grenades and portal blocking mechanics for more counterplay.
• Add more portal walls on maps to increase creativity and mobility.
• Bring back OG simulation maps with visual updates (e.g., Bravo with more color).
• Add vertical-style maps to enhance portal play and high-mobility combat.
• Maintain classic portal mechanics instead of simplified or restrictive variants.
⸻
Training & Customization
• Add a shooting range for practice, testing weapons, and experimenting with loadouts.
• Expand cosmetics to include animations (reloads, portal closing/opening, jetpack effects).
• Add set bonuses: matching skins on jetpack, portal gun, and weapons unlocks a toggleable visual effect.
Watchers
Split Suggestions
This suggestion has been split into the following separate requests:
Reintroduce Classic Arcade Modes: Gun Game, SWAT, Big Head Snipers, King of the Hill
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenIntroduce Daily Login Rewards and Incentives for Consistent Play
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenUnlock Toggleable Visual Effects with Matching Skins on Jetpack, Portal Gun, and Weapons
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenAdd Timer for Overstaying in Enemy Base in Splitball
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenReintroduce 3v3 and 2v2 Ranked Modes for TDM, King of the Hill, and Takedown
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateAdd Clans and Clan Leaderboards to Competitive Play
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenAdd Lobby Access During Queue
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateReintroduce Supply Drops with Exclusive Rewards for Splitgate 2
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateImplement Prestige System to Restore Player Levels for Replayability
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateAllow weapons to transfer across factions for improved balance
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenAdd faction abilities as pickups to enhance map control
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenReintroduce EMP Grenades and Portal Blocking Mechanics for Enhanced Counterplay
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenIncrease Portal Wall Availability on Maps for Enhanced Creativity and Mobility
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenRevive Original Simulation Maps with Updated Visuals (e.g., Enhanced Color in Bravo)
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenIntroduce Vertical-Style Maps for Enhanced Portal Play and Mobility Combat
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenPreserve Classic Portal Mechanics in Gameplay
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenExclusive Supply Drops or Cosmetics for Completing Weekly Challenges
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenReintroduce Reward Center with Unique Unlockables
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateExtended Camouflage/Skin Progression for Enhanced Grind and Achievement
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateRedesign Smart Wall for Sabrask: Allow Cover for 2 Teammates, Remove Heavy Punch Perk
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenRetain Weapon Attachments in Casual/Arcade Modes for Customization
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenRemove Weapon Attachments in Ranked/Competitive Modes for Fair Gameplay
by ixchronicle on August 26, 2025 • 1 vote • Status: OpenAdd a shooting range for weapon practice and loadout testing
by ixchronicle on August 26, 2025 • 1 vote • Status: DuplicateAdd Animated Cosmetics for Reloads, Portals, and Jetpack Effects
by ixchronicle on August 26, 2025 • 1 vote • Status: Open
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