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This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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New Gamemode: Hide and Seek with Zombies

Suggested by
on June 7, '25
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One match of 8 to 16 hiders, and two seekers (If there's below 9 players only one seeker will be chosen) The hiders: The hiders will have 150 health, and will be equipped with a pistol with infinite ammo, a flashlight, and 3 stun grenades (you'll have stun grenades no matter what character you play as). In order to win the hiders will either have to, A: Survive for five minutes. B: Kill the seekers, or C: repair some machines to turn the lights back on. The hiders move much slower than they do in regular matches, so their best option is to.. well, hide, also portal walls will be RARE as h*** on this gamemodes maps. The seekers: The seekers will be slow, but tanky. They have 1500 health, a punch that does 75 damage. And two ability's (minus air attack) their first ability would be a shove (pressing zoom button) shoving a hider would send them pretty far back, but it'd only stun them for a second.. but if you shove them into a wall would damage them AND stun them. The seekers second ability (pressing the class ability button, E.G.: sabrasks grenades, or aeros' re portal thing) will do a slam attack which is a sort of *finisher* move which will one shot a hider. Using a basic punch in the air will make the seeker dash foward a little bit. In order for the seeker(s) to win they need to kill all the hiders. Zombies (for infection hide and seek): Aside from the seekers there will be zombies. Zombies are the hiders that have been killed by the seekers or killed by other Zombies (If they die another way it will just put them into spectator mode) the Zombie still have the same gear as a hider (just no grenades) and they move the same as hiders, they have to help the seekers win. Maps: For starters on maps for this gamemode, I'm just thinking a sewer and facility map. But you can add more if you like. Gamemodes: There's two gamemodes, 1. Is regular hide and seek, the other is infection (which has the Zombies) And yeah that's my idea for a new gamemode 👍

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Split Suggestions

This suggestion has been split into the following separate requests:

Add a New Game Mode: Hider Survival with Machines
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Adjust Health and Abilities for Seekers
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Add 'Hide and Seek' and 'Infection' Game Modes
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Add a New 'Hide and Seek' Game Mode with Variable Player Counts
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Implement Slower Hider Movement with Rare Portal Walls in Game Modes
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Add Dashing Attack Feature for Seekers
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Add Zombie NPCs in Infection Hide and Seek Mode
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
Add More Maps to Splitgate 2 Game Modes Including Sewer and Facility
by theamazingwaffleman on June 12, 2025 • 1 vote • Status: Open
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