This suggestion has been split into multiple separate requests.
Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Rebalance Request: Restore Pre-Patch Energy, Build Variety, and Gunplay Satisfaction
Split
Appreciate the new maps, Gravitas, and BR solid additions. But overall, I preferred how the game felt before the patch.
Cooldown increases and perk/passive nerfs have slowed things down too much.
Weapon nerfs (Phasma, Hyperline, Charger, etc.) make gunplay feel less satisfying. It just feels off today, double melee and shots fired yet they still have health.
The game had more energy and build variety before — now it feels more limited and less responsive.
And somehow the focus seems to have shifted, from fun to competitive.
Hoping some of this gets rebalanced after more player feedback.
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Split Suggestions
This suggestion has been split into the following separate requests:
Adjust Cooldown Times for Abilities and Perks
by insjumpzy on June 12, 2025 • 1 vote • Status: OpenRebalancing Nerfs on Weapons: Phasma, Hyperline, and Charger
by insjumpzy on June 12, 2025 • 1 vote • Status: OpenReview and Adjust Double Melee and Shots Fired Mechanics
by insjumpzy on June 12, 2025 • 1 vote • Status: OpenReintroduce Pre-Patch Build Variety and Responsiveness
by insjumpzy on June 12, 2025 • 1 vote • Status: OpenRealign Game Focus to Emphasize Fun Over Competitive Aspects
by insjumpzy on June 12, 2025 • 1 vote • Status: Open
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