This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
1
Voting disabled

Improve Aim Assist Mechanics with Human Action Requirement and ADS Scaling Coefficient

Suggested by
on May 11, '26
Split

Are you guys familiar how old halo aim assist function, im not saying make it as strong but make the aim assist require the same necessary human action to work so its more a fair assist, of course dont use the reticle aimbot feature from odst firefight and halo infinite, use the mechanic logic from the standard halo games like 2, 3, and reach, another thing is to reduce the strength of rotational aim assist and increase the strength of reticle friction to make linear more usable, also can you add a ads scaling coefficient slider like battlefield so the game support focal length scaling for the people that want it

Watchers

Split Suggestions

This suggestion has been split into the following separate requests:

Implement Aim Assist Requiring Human Action Similar to Halo 2, 3, and Reach
by geturown on May 11, 2026 • 1 vote • Status: Open
Adjust Rotational Aim Assist and Reticle Friction for Better Linear Aim
by geturown on May 11, 2026 • 1 vote • Status: Open
Add ADS Scaling Coefficient Slider for Focal Length Adjustment
by geturown on May 11, 2026 • 1 vote • Status: Open
No comments yet.
Loading comments...
Loading comments...
0 comments loaded

Sign in to comment on this suggestion. Sign In