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Option to Bake Shadows for Lab-Created Maps

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on June 9, '25
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Better Shadows for maps created in the lab. Im not a game developer and I dont know how game engines work, so Im assuming the maps created by the developer have some baked in shadows that are calculated and placed as non-dynamic textures, this would save performance and retain great visuals. The maps created in the lab dont have those shadows and also dont have the dynamic shadows created by the sun or other lights, so they end up looking very flat and its hard to make an actual good looking map. I dont know how it works, but pls if possible add an option to bake in shadows after we create a map on the lab.

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