log_file20260327-10-f6g6mg.log - Log File
Filename: log_file20260327-10-f6g6mg.log
Size: 18.8 KB
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Modulus Playtest/Modulus Playtest_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Modulus Playtest/MonoBleedingEdge/etc'
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Initialize engine version: 6000.0.61f1 (74a0adb02c31)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Modulus Playtest/Modulus Playtest_Data/UnitySubsystems
kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 5080 (ID=0x2c02)
    Vendor:   NVIDIA
    VRAM:     15889 MB
    Driver:   32.0.15.7688
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  2.121 seconds
- Finished resetting the current domain, in  0.001 seconds
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
<RI> Initializing input.
Using Windows.Gaming.Input
<RI> Input initialized.
LocalizationUtility::TryApplyLocale:247 Identified locale en with code EN
LocalizationUtility::TryApplyLocale:261 Successfully applied language EN
LocalizationUtility::TryApplyLocale:247 Identified locale en with code EN
LocalizationUtility::TryApplyLocale:255 Language is already set to EN
UnloadTime: 1.057500 ms
SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest/GlobalSettings\MonumentsPersistentSO.json"
PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True
GameAnalyticsHandler::Awake:65 Using Playtest config
Info/GameAnalytics: Info logging enabled
GameAnalyticsHandler::Initialize:124 UserID: 
Info/GameAnalytics: Set available custom01 dimension values: (CAMPAIGN_MODE, CREATIVE_MODE)
Info/GameAnalytics: Set available custom02 dimension values: (PLAYED_TUTORIAL, SKIPPED_TUTORIAL)
Info/GameAnalytics: Database opened: [REDACTED:Windows User Path]\AppData\Local\GameAnalytics\Unity Root Domain\e6474b35ecd5cdcc2247b07215a76f32\ga.sqlite3
Info/GameAnalytics: Starting a new session.
RenderGraph is now enabled.
Info/GameAnalytics: Add SESSION START event
Info/GameAnalytics: Event queue: Sending 1 events.
Info/GameAnalytics: Event queue: 1 events sent.
[FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds.
Info/GameAnalytics: Add ERROR event: {severity:warning, message:[FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds. }
Info/GameAnalytics: Event queue: Sending 1 events.
Info/GameAnalytics: Event queue: 1 events sent.
Info/GameAnalytics: Event queue: No events to send
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.935600 ms
PlayFabHandler::Awake:44 Using Playtest config
Destroying duplicate GameAnalytics object - only one is allowed per scene!
SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest/GlobalSettings\MonumentsPersistentSO.json"
PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True
GameAnalyticsHandler::Awake:40 Destroying Duplicate Handler instance
PlayFabHandler::GetTitleData:183 Getting info from title data cache with key ScreenshotContestInfo
Steam Using Playtest appId
PlayFabHandler::Login:87 Attempting login sequence ...
DiscordHandler::Start:47 Discord handler initialized successfully
SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition
<color=#0099bc><b>DOTWEEN ► </b></color>DEBUG MODE INFO ► [tween target: SupportLogoScreen]
Target or field is missing/null (Void ThrowNullReferenceException(System.Object)) ► Object reference not set to an instance of an object.

  at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <34dfe0fc203d4e048ffa90bb9973774a>:0 
  at UnityEngine.CanvasGroup.set_alpha (System.Single value) [0x00006] in <36d5d1eede1148d88433873f20659774>:0 
  at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <a5225095d105488d81f039768c6ecd54>:0 
  at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0 
  at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0 

Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 164448.
Total: 20.148200 ms (FindLiveObjects: 7.185400 ms CreateObjectMapping: 3.153700 ms MarkObjects: 9.695900 ms  DeleteObjects: 0.113000 ms)

Info/GameAnalytics: Add ERROR event: {severity:warning, message:Destroying duplicate GameAnalytics object - only one is allowed per scene! }
<color=#0099bc><b>DOTWEEN ► </b></color>DEBUG MODE INFO ► [tween target: Group]
Target or field is missing/null (Void ThrowNullReferenceException(System.Object)) ► Object reference not set to an instance of an object.

  at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <34dfe0fc203d4e048ffa90bb9973774a>:0 
  at UnityEngine.CanvasGroup.set_alpha (System.Single value) [0x00006] in <36d5d1eede1148d88433873f20659774>:0 
  at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <a5225095d105488d81f039768c6ecd54>:0 
  at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0 
  at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0 

SteamPlayFabConnector::OnLoginComplete:54 Completed login to platform
PlayFabHandler::OnLoginSequenceComplete:95 Completed login sequence successfully for player 6317EE825735B857
PlayFabHandler::RenewDataCache:124 Retrieving player combined info for player 6317EE825735B857
PlayFabHandler::OnGetPlayerCombinedInfoSuccess:146 Retrieved player combined info for player 6317EE825735B857
SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest\cache\titledata.json"
DownloadQueue::Success:44 IntegrationHandler succesfully downloaded image from https://cdnehv-fceye6euc4b0cpfs.z01.azurefd.net/modulus/startscreen/startscreen-playtest.jpg
PlaytestDisclaimerUI::OnContinueButtonClicked:27 
SteamHandler::UpdatePresence:142 Steam presence updated: State=Planning it all out, Details=#MainMenu
SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition
DiscordHandler::UpdatePresence:105 Discord presence updated: Planning it all out / Idling in main menu
Info/GameAnalytics: Event queue: Sending 1 events.
Info/GameAnalytics: Event queue: 1 events sent.
LoadMenu::LoadCurrentSavePath:437 CurrentSavePath (Data.Variables.CurrentSavePathSO)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.123200 ms
Destroying duplicate GameAnalytics object - only one is allowed per scene!
TransformJobManager::InitializeNativeCollections:105 Allocating space for 1024 transforms in TransformJobManager.
TransformJobManager::InitializeNativeCollections:132 Initialized Native Collections.
CullingJobManager::InitializeNativeCollections:134 Allocating space for 4096 conveyor belts in CullingJobManager.
SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest/GlobalSettings\MonumentsPersistentSO.json"
PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True
SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition
GameAnalyticsHandler::Awake:40 Destroying Duplicate Handler instance
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_10_ACTIVE_FREIGHTERS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_12_ACTIVE_FREIGHTERS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_14_ACTIVE_FREIGHTERS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_16_ACTIVE_FREIGHTERS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_25_FULL_BUILDINGS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_40_FULL_BUILDINGS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_50_FULL_BUILDINGS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_MONUMENTS_SAME_ISLAND
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_BABY_CUBE
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_BLUE_MONUMENT
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_BOT_IN_SCRAPPER
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_COOLANT
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_DATASHARD
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_HEXACRYSTAL
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_OIL
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_PAINT
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_10_ISLANDS_OR_LESS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_GNN_GATE
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_GREY_MONUMENT
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_UNLOCK_ISLAND
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_MEGA_CUBE
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_OVERCLOCK_BUILDING
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_8_WITH_3_ISLANDS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_10
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_20
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_25
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_COMPLETED_TECH_TREE
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_40K_BOTS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_25K_DROIDS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_5K_HYPERDROIDS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_25K_MECHS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_5K_ULTRAMECHS
SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_YELLOW_MONUMENT
AutoSaver::WaitForAutoSave:67 Starting Autosave Interval!
IntegrationManager::ClearExistingCredentials:271 ClearExistingCredentials
TransformJobManager::DestroyNativeCollections:221 Destroyed Native Collections.
TransformJobManager::InitializeNativeCollections:105 Allocating space for 1024 transforms in TransformJobManager.
TransformJobManager::InitializeNativeCollections:132 Initialized Native Collections.
CullingJobManager::InitializeNativeCollections:134 Allocating space for 4096 conveyor belts in CullingJobManager.
AmbientAudioController::HandlePreLoad:76 Handle pre load!
DiscordHandler::ClearPresence:126 Discord presence cleared
SteamHandler::ClearPresence:157 Steam presence cleared
ProductionHistoryPersistentSO::ApplyLoadedSaveData:62 Applied Savegame!
DiscordHandler::ClearPresence:126 Discord presence cleared
SteamHandler::ClearPresence:157 Steam presence cleared
StatisticsPersistentSO::ApplyLoadedSaveData:19 Applied Savegame!
LoadingScreenSO::HideLoadingScreen:60 Finished loading
PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True
SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition
SaveSystem::TrySaveData:149 Success: Wrote save data to: "[REDACTED:Windows User Path]\AppData\LocalLow\Happy Volcano\Modulus Playtest\Levels\long_conveyor_crash/PersistentSOs\SaveInfoPersistentSO.json"
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, 0) position 0: (-4, 0, 0) world position: (-88, 0, 0)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, -4) position 0: (0, 0, -4) world position: (0, 0, -88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, -4) position 0: (-8, 0, -4) world position: (-176, 0, -88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, 4) position 0: (-4, 0, 4) world position: (-88, 0, 88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, 4) position 0: (4, 0, 4) world position: (88, 0, 88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, -4) position 0: (8, 0, -4) world position: (176, 0, -88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, 8) position 0: (8, 0, 8) world position: (176, 0, 176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, 0) position 0: (0, 0, 0) world position: (0, 0, 0)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, 0) position 0: (-8, 0, 0) world position: (-176, 0, 0)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, 0) position 0: (4, 0, 0) world position: (88, 0, 0)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, 0) position 0: (8, 0, 0) world position: (176, 0, 0)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, 4) position 0: (0, 0, 4) world position: (0, 0, 88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, 4) position 0: (-8, 0, 4) world position: (-176, 0, 88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, 8) position 0: (-8, 0, 8) world position: (-176, 0, 176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, -8) position 0: (-4, 0, -8) world position: (-88, 0, -176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, -8) position 0: (0, 0, -8) world position: (0, 0, -176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, -8) position 0: (8, 0, -8) world position: (176, 0, -176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, -8) position 0: (4, 0, -8) world position: (88, 0, -176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, -4) position 0: (4, 0, -4) world position: (88, 0, -88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, -4) position 0: (-4, 0, -4) world position: (-88, 0, -88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, -8) position 0: (-8, 0, -8) world position: (-176, 0, -176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, 4) position 0: (8, 0, 4) world position: (176, 0, 88)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, 8) position 0: (4, 0, 8) world position: (88, 0, 176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, 8) position 0: (0, 0, 8) world position: (0, 0, 176)
FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, 8) position 0: (-4, 0, 8) world position: (-88, 0, 176)
UnlockedIslandsPersistentSO::UnlockIsland:84 Island already unlocked (0, 0, 0) (Island)
FactoryLoader::ApplyMapSaveData:239 ISLAND 7 start unlocked
Info/GameAnalytics: Set custom02 dimension value: PLAYED_TUTORIAL
Info/GameAnalytics: Set custom01 dimension value: CREATIVE_MODE
Info/GameAnalytics: Event queue: No events to send
Info/GameAnalytics: Event queue: No events to send
Info/GameAnalytics: Event queue: No events to send
Info/GameAnalytics: Event queue: No events to send
CullingJobManager::AddChunkNativeCollections:163 Resizing Native Collections from 4096 to 8192
CullingJobManager::AddChunkNativeCollections:163 Resizing Native Collections from 8192 to 12288
FactoryLoader::TryLoadLevel:119 Level Loaded: "[REDACTED:Windows User Path]\AppData\LocalLow\Happy Volcano\Modulus Playtest\Levels\long_conveyor_crash"
StatisticsAnalyticsIntervalHandler::Initialize:29 GA Cache statistics
SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition
AmbientAudioController::HandleFinishedLoading:69 Handle finished loading!
SteamHandler::UpdatePresence:142 Steam presence updated: State=Factory Vibin', Details=#InCreativeMode
Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 1560727.
Total: 182.390300 ms (FindLiveObjects: 100.001900 ms CreateObjectMapping: 20.259000 ms MarkObjects: 57.124300 ms  DeleteObjects: 5.004800 ms)

DiscordHandler::UpdatePresence:105 Discord presence updated: Factory Vibin' / Being brilliant in Creative Mode
Info/GameAnalytics: Add PROGRESSION event: {status:Start, progression01:level_load, progression02:, progression03:, score:0, attempt:0}
Info/GameAnalytics: Event queue: Sending 1 events.
Info/GameAnalytics: Event queue: 1 events sent.
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