log_file20260327-10-f6g6mg.log - Log File
Filename: log_file20260327-10-f6g6mg.log
Size: 18.8 KB
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Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Modulus Playtest/Modulus Playtest_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Modulus Playtest/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Initialize engine version: 6000.0.61f1 (74a0adb02c31) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Modulus Playtest/Modulus Playtest_Data/UnitySubsystems kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead. GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 5080 (ID=0x2c02) Vendor: NVIDIA VRAM: 15889 MB Driver: 32.0.15.7688 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.121 seconds - Finished resetting the current domain, in 0.001 seconds [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded <RI> Initializing input. Using Windows.Gaming.Input <RI> Input initialized. LocalizationUtility::TryApplyLocale:247 Identified locale en with code EN LocalizationUtility::TryApplyLocale:261 Successfully applied language EN LocalizationUtility::TryApplyLocale:247 Identified locale en with code EN LocalizationUtility::TryApplyLocale:255 Language is already set to EN UnloadTime: 1.057500 ms SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest/GlobalSettings\MonumentsPersistentSO.json" PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True GameAnalyticsHandler::Awake:65 Using Playtest config Info/GameAnalytics: Info logging enabled GameAnalyticsHandler::Initialize:124 UserID: Info/GameAnalytics: Set available custom01 dimension values: (CAMPAIGN_MODE, CREATIVE_MODE) Info/GameAnalytics: Set available custom02 dimension values: (PLAYED_TUTORIAL, SKIPPED_TUTORIAL) Info/GameAnalytics: Database opened: [REDACTED:Windows User Path]\AppData\Local\GameAnalytics\Unity Root Domain\e6474b35ecd5cdcc2247b07215a76f32\ga.sqlite3 Info/GameAnalytics: Starting a new session. RenderGraph is now enabled. Info/GameAnalytics: Add SESSION START event Info/GameAnalytics: Event queue: Sending 1 events. Info/GameAnalytics: Event queue: 1 events sent. [FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds. Info/GameAnalytics: Add ERROR event: {severity:warning, message:[FMOD] Please add an 'FMOD Studio Listener' component to your camera in the scene for correct 3D positioning of sounds. } Info/GameAnalytics: Event queue: Sending 1 events. Info/GameAnalytics: Event queue: 1 events sent. Info/GameAnalytics: Event queue: No events to send Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.935600 ms PlayFabHandler::Awake:44 Using Playtest config Destroying duplicate GameAnalytics object - only one is allowed per scene! SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest/GlobalSettings\MonumentsPersistentSO.json" PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True GameAnalyticsHandler::Awake:40 Destroying Duplicate Handler instance PlayFabHandler::GetTitleData:183 Getting info from title data cache with key ScreenshotContestInfo Steam Using Playtest appId PlayFabHandler::Login:87 Attempting login sequence ... DiscordHandler::Start:47 Discord handler initialized successfully SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition <color=#0099bc><b>DOTWEEN ► </b></color>DEBUG MODE INFO ► [tween target: SupportLogoScreen] Target or field is missing/null (Void ThrowNullReferenceException(System.Object)) ► Object reference not set to an instance of an object. at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <34dfe0fc203d4e048ffa90bb9973774a>:0 at UnityEngine.CanvasGroup.set_alpha (System.Single value) [0x00006] in <36d5d1eede1148d88433873f20659774>:0 at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <a5225095d105488d81f039768c6ecd54>:0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0 Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 164448. Total: 20.148200 ms (FindLiveObjects: 7.185400 ms CreateObjectMapping: 3.153700 ms MarkObjects: 9.695900 ms DeleteObjects: 0.113000 ms) Info/GameAnalytics: Add ERROR event: {severity:warning, message:Destroying duplicate GameAnalytics object - only one is allowed per scene! } <color=#0099bc><b>DOTWEEN ► </b></color>DEBUG MODE INFO ► [tween target: Group] Target or field is missing/null (Void ThrowNullReferenceException(System.Object)) ► Object reference not set to an instance of an object. at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <34dfe0fc203d4e048ffa90bb9973774a>:0 at UnityEngine.CanvasGroup.set_alpha (System.Single value) [0x00006] in <36d5d1eede1148d88433873f20659774>:0 at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <a5225095d105488d81f039768c6ecd54>:0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0 SteamPlayFabConnector::OnLoginComplete:54 Completed login to platform PlayFabHandler::OnLoginSequenceComplete:95 Completed login sequence successfully for player 6317EE825735B857 PlayFabHandler::RenewDataCache:124 Retrieving player combined info for player 6317EE825735B857 PlayFabHandler::OnGetPlayerCombinedInfoSuccess:146 Retrieved player combined info for player 6317EE825735B857 SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest\cache\titledata.json" DownloadQueue::Success:44 IntegrationHandler succesfully downloaded image from https://cdnehv-fceye6euc4b0cpfs.z01.azurefd.net/modulus/startscreen/startscreen-playtest.jpg PlaytestDisclaimerUI::OnContinueButtonClicked:27 SteamHandler::UpdatePresence:142 Steam presence updated: State=Planning it all out, Details=#MainMenu SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition DiscordHandler::UpdatePresence:105 Discord presence updated: Planning it all out / Idling in main menu Info/GameAnalytics: Event queue: Sending 1 events. Info/GameAnalytics: Event queue: 1 events sent. LoadMenu::LoadCurrentSavePath:437 CurrentSavePath (Data.Variables.CurrentSavePathSO) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 25.123200 ms Destroying duplicate GameAnalytics object - only one is allowed per scene! TransformJobManager::InitializeNativeCollections:105 Allocating space for 1024 transforms in TransformJobManager. TransformJobManager::InitializeNativeCollections:132 Initialized Native Collections. CullingJobManager::InitializeNativeCollections:134 Allocating space for 4096 conveyor belts in CullingJobManager. SaveSystem::TrySaveData:149 Success: Wrote save data to: "C:[REDACTED:Mac User Path]/AppData/LocalLow/Happy Volcano/Modulus Playtest/GlobalSettings\MonumentsPersistentSO.json" PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition GameAnalyticsHandler::Awake:40 Destroying Duplicate Handler instance SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_10_ACTIVE_FREIGHTERS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_12_ACTIVE_FREIGHTERS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_14_ACTIVE_FREIGHTERS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_16_ACTIVE_FREIGHTERS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_25_FULL_BUILDINGS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_40_FULL_BUILDINGS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_50_FULL_BUILDINGS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_MONUMENTS_SAME_ISLAND SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_BABY_CUBE SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_BLUE_MONUMENT SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_BOT_IN_SCRAPPER SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_COOLANT SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_DATASHARD SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_HEXACRYSTAL SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_OIL SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_FIRST_PAINT SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_10_ISLANDS_OR_LESS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_GNN_GATE SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_GREY_MONUMENT SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_UNLOCK_ISLAND SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_MEGA_CUBE SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_OVERCLOCK_BUILDING SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_8_WITH_3_ISLANDS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_10 SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_20 SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_RANK_25 SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_COMPLETED_TECH_TREE SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_40K_BOTS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_25K_DROIDS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_5K_HYPERDROIDS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_25K_MECHS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_5K_ULTRAMECHS SteamAchievementsController::Init:43 Not Tracking achievement: LOCAL_YELLOW_MONUMENT AutoSaver::WaitForAutoSave:67 Starting Autosave Interval! IntegrationManager::ClearExistingCredentials:271 ClearExistingCredentials TransformJobManager::DestroyNativeCollections:221 Destroyed Native Collections. TransformJobManager::InitializeNativeCollections:105 Allocating space for 1024 transforms in TransformJobManager. TransformJobManager::InitializeNativeCollections:132 Initialized Native Collections. CullingJobManager::InitializeNativeCollections:134 Allocating space for 4096 conveyor belts in CullingJobManager. AmbientAudioController::HandlePreLoad:76 Handle pre load! DiscordHandler::ClearPresence:126 Discord presence cleared SteamHandler::ClearPresence:157 Steam presence cleared ProductionHistoryPersistentSO::ApplyLoadedSaveData:62 Applied Savegame! DiscordHandler::ClearPresence:126 Discord presence cleared SteamHandler::ClearPresence:157 Steam presence cleared StatisticsPersistentSO::ApplyLoadedSaveData:19 Applied Savegame! LoadingScreenSO::HideLoadingScreen:60 Finished loading PersistentSOLibrary::LoadAllPersistentSOs:137 Load all persistent SOs! Success: True SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition SaveSystem::TrySaveData:149 Success: Wrote save data to: "[REDACTED:Windows User Path]\AppData\LocalLow\Happy Volcano\Modulus Playtest\Levels\long_conveyor_crash/PersistentSOs\SaveInfoPersistentSO.json" FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, 0) position 0: (-4, 0, 0) world position: (-88, 0, 0) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, -4) position 0: (0, 0, -4) world position: (0, 0, -88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, -4) position 0: (-8, 0, -4) world position: (-176, 0, -88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, 4) position 0: (-4, 0, 4) world position: (-88, 0, 88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, 4) position 0: (4, 0, 4) world position: (88, 0, 88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, -4) position 0: (8, 0, -4) world position: (176, 0, -88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, 8) position 0: (8, 0, 8) world position: (176, 0, 176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, 0) position 0: (0, 0, 0) world position: (0, 0, 0) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, 0) position 0: (-8, 0, 0) world position: (-176, 0, 0) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, 0) position 0: (4, 0, 0) world position: (88, 0, 0) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, 0) position 0: (8, 0, 0) world position: (176, 0, 0) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, 4) position 0: (0, 0, 4) world position: (0, 0, 88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, 4) position 0: (-8, 0, 4) world position: (-176, 0, 88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, 8) position 0: (-8, 0, 8) world position: (-176, 0, 176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, -8) position 0: (-4, 0, -8) world position: (-88, 0, -176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, -8) position 0: (0, 0, -8) world position: (0, 0, -176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, -8) position 0: (8, 0, -8) world position: (176, 0, -176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, -8) position 0: (4, 0, -8) world position: (88, 0, -176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, -4) position 0: (4, 0, -4) world position: (88, 0, -88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, -4) position 0: (-4, 0, -4) world position: (-88, 0, -88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-8, 0, -8) position 0: (-8, 0, -8) world position: (-176, 0, -176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (8, 0, 4) position 0: (8, 0, 4) world position: (176, 0, 88) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (4, 0, 8) position 0: (4, 0, 8) world position: (88, 0, 176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (0, 0, 8) position 0: (0, 0, 8) world position: (0, 0, 176) FactoryLoader::LoadIsland:270 ISLAND d1a27618-7a8c-4199-bdc3-e48779c2b270 in position: (-4, 0, 8) position 0: (-4, 0, 8) world position: (-88, 0, 176) UnlockedIslandsPersistentSO::UnlockIsland:84 Island already unlocked (0, 0, 0) (Island) FactoryLoader::ApplyMapSaveData:239 ISLAND 7 start unlocked Info/GameAnalytics: Set custom02 dimension value: PLAYED_TUTORIAL Info/GameAnalytics: Set custom01 dimension value: CREATIVE_MODE Info/GameAnalytics: Event queue: No events to send Info/GameAnalytics: Event queue: No events to send Info/GameAnalytics: Event queue: No events to send Info/GameAnalytics: Event queue: No events to send CullingJobManager::AddChunkNativeCollections:163 Resizing Native Collections from 4096 to 8192 CullingJobManager::AddChunkNativeCollections:163 Resizing Native Collections from 8192 to 12288 FactoryLoader::TryLoadLevel:119 Level Loaded: "[REDACTED:Windows User Path]\AppData\LocalLow\Happy Volcano\Modulus Playtest\Levels\long_conveyor_crash" StatisticsAnalyticsIntervalHandler::Initialize:29 GA Cache statistics SteamHandler::HasSupportersEdition:109 SteamHandler evaluating subscription of Supporters Edition AmbientAudioController::HandleFinishedLoading:69 Handle finished loading! SteamHandler::UpdatePresence:142 Steam presence updated: State=Factory Vibin', Details=#InCreativeMode Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 1560727. Total: 182.390300 ms (FindLiveObjects: 100.001900 ms CreateObjectMapping: 20.259000 ms MarkObjects: 57.124300 ms DeleteObjects: 5.004800 ms) DiscordHandler::UpdatePresence:105 Discord presence updated: Factory Vibin' / Being brilliant in Creative Mode Info/GameAnalytics: Add PROGRESSION event: {status:Start, progression01:level_load, progression02:, progression03:, score:0, attempt:0} Info/GameAnalytics: Event queue: Sending 1 events. Info/GameAnalytics: Event queue: 1 events sent.
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