This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Realistic Role Assignments and XP Adjustments for EMTs and PD in Roleplay

Suggested by
on February 20, '26
Split
  1. IRL EMTs and PD get immediate benefit on their respective team. For example, IRL EMTs get the EMT role and Paramedics as well.

  2. Playtime hours count towards the lock on PD, IK I dont wanna be security for this long, but I'd be more happy to be a civ and learn RP that way instead of being a civ then being a security guard for several hours

  3. Raise the XP again, its honestly wayyy too long and the game feels dead

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Split Suggestions

This suggestion has been split into the following separate requests:

Progression System: Unlock Roles Based on Playtime
by alphaspiro on February 20, 2026 • 1 vote • Status: Open
Increase XP Gain Rate for Faster Progression
by alphaspiro on February 20, 2026 • 1 vote • Status: Duplicate
Immediate Benefits for IRL EMTs and PD Officers in Roleplay
by alphaspiro on February 20, 2026 • 1 vote • Status: Open
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