Enhanced Grenade System for Increased Combat and Roleplay Opportunities
Grenade overhaul/additions: (this is a suggestion I made on discord @intdisaster)
Grenades aren't really used that much in brick rigs and the only times i really use them are for throwing under/ontop of tanks or incendiary grenades at zombies.
To make grenades "popular", i suggest an overhaul and or addition to the grenades currently in the game.
Let's go over what the overhauled grenades (HE and Incendiary) would look like, then the 4 new grenades I suggest should be added.
- HE grenade: Balanced damage between armor and infantry. Spawns with BRAF and DW.
- Incendiary/Molotov: High infantry damage and little to none armor damage. The incendiary grenade will explode on impact, but the molotov will be the exact same, but as a skin that spawns when you are playing on a specific team (DW or Criminal).
Now, to the additions.
Frag grenade: A fragmentation grenade that launches shrapnel and other things, designed to cause high infantry damage, but little to no armor damage. Wouldn't really have a fiery "explosion".
C4/IED: A timed explosive that will either be a C4 for BRAF/Police/and friends, and a skin for it to be an improvised explosive for DW/Criminals and friends
High infantry damage, high armor damage, but emits a loud beep and can be disarmed. Would be good for roleplay or maybe some kind of special gamemode.Sticky grenade: A timed explosive that will be of course, sticky, but only to non-player surfaces, like metals or other bricks. Will have a very small blast radius and does high armor damage but little to no infantry damage unless within the radius, and can be removed by shooting it/disarmed.
Smoke grenade: A basic smoke grenade to block the vision of other players. Nothing more to it than that. Maybe different colours for roleplay/calling in 'reinforcements' from other players, like how coloured smoke grenades are used in real life.
This got 33 upvotes on the discord suggestion.