Enhance Proximity Sensor with Team Identification Feature
Feature Request: Add ProximityIFF to the Game
IFF (Identification Friend or Foe) would enhance the existing Proximity Sensor by enabling it to distinguish between friendly and enemy vehicles.
Currently, the Proximity Other Vehicle parameter has one major limitation: it cannot differentiate between allies and opponents. Adding ProximityIFF would address this issue by allowing the sensor to identify vehicles based on their assigned team and the team they were spawned on.
This feature would be particularly useful in Battles, where players can be assigned to different teams. It would improve situational awareness, make team identification more reliable, and provide additional tactical possibilities.
I kindly ask the developers to consider implementing this feature in a future update. Your support and consideration of this suggestion would be greatly appreciated.
Thank you for your time and attention.