Bug: Pouch Contents Truncates in Local Chat Due to Character Limit
Pouch Contents Truncates in Local Chat Due to Character Limit
| Status: | Resolved |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
julala
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| Due date: | |
| Reported for: |
Steps to Reproduce
No steps to reproduce
Explanation
Contents of pouch is trucating when out to local chat due to a limit of 1024 characters - cuts off the list of what is in a player's pouch. Pouch needs to be updated.
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This has been resolved and pouch will be updated. The list is now split into multiple chat messages to ensure it doesn't truncate. In the same update the "Player is not registered" message when the pouch is empty has been changed to something more meaningful.
This will be pouch LV1
Pouch LV1 has been updated to the beta welcome pack and the Lavendell Quest pack - redelivery either to get the new pouch.
Reopened as there is a truncating issue with the php even before it gets to Second Life when the report of contents reaches 2048. Looking at a fix.
Updated pouch to LV1.2 - contents are now fetched in a pagination and delivered to chat in sections - going forwards it is likely we will need to come up with another solution for check the pouch because when a person has masses and masses f items it will be very difficult to find an item even when they have printed out in chat. Probably a feed to the website that then feeds to a HUD via MOAP will be implemented at a later date.