Bug: Insanely Unbalanced for 2 Players

Insanely Unbalanced for 2 Players

Status: Duplicate
Added by: Anonymous on October 27, '26
Reported for:
Game:
Escape From Playtime

Steps to Reproduce

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Explanation

I was softer on the demo since it was a demo after all, but after playing the fully released game for several hours with a buddy of mine, I have to say that this game is way too unbalanced for 2 players. Miss Delight spawns in and finds us in like 30 seconds on every level pass 1. The limited ability to carry many items with only 2 players leaves so much running back and forth leaving games feeling less fun and just tedious at best. I understand that this game was designed around a larger number of players but most players (without a doubt like %90 of your player-base) DO NOT have 6-8 friends who all own PCs, who all love Poppy Playtime, who have the same schedule to play it together, and all have money to purchase the game. This is unreasonable expectations and if the experience for those playing 1-4 players is not improved, then this game will reach a quick decline. There NEEDS to be more item slots for runs with less players. The difficulty of Miss Delight needs to be greatly reduced. There should be a higher number of items spawning or the quota for 2 players needs to be much lower. It makes no sense to have the quota for 8 people be the same as the quota for 2. That just makes the game way too easy for 8 players and impossible to 2. There needs to be a higher number of strikes allowed for when you have less players. Maybe 5 strikes for solo runs and 4 strikes for runs with players 2-4. There needs to be a way to escape Bunzo Bunny by yourself. In solo it just kills runs if Miss Delight's nearby and every other small enemy in the game can already be dealt with solo. There needs to be some sort of secret chest or something you can find in every level that acts as a sort of Ender Chest from Minecraft. Something like this could help players who only have 1 or 2 friends to play with have a chance to save items for future runs as the same chest could appear back at the base. There needs to be less enemies spawning in for less players. My friend and I had to wait out a total of 4 Boogie Bots, 3 Bees, and Miss Delight to walk by as we were trapped in some room in shift 2. Shift freakin' 2. I love Poppy Playtime and I want to love Escape from Playtime, but as it stands, the game is just unplayable unless you have a very large group of friends to play with, which is again highly unlikely considering that Poppy Playtime as always been a single player experience. I did not have a fun time with this game in its current state and will most likely not be playing it again until it is heavily updated so that the experience for majority of the fanbase can be improved. Thank you for taking the time to read and thank you for all of your hard work thus far.

Sincerely,
Miss Delight's Husband

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