Bug: Poppy playtime chapter 5 android -- Vulkan and openGL 3.1 compatibility, shader and cooked content loading error
Poppy playtime chapter 5 android -- Vulkan and openGL 3.1 compatibility, shader and cooked content loading error
| Status: | Duplicate |
| Added by: | Anonymous on November 7, '26 |
| Reported for: | |
| Game: |
Poppy Playtime Chapter 5
|
Steps to Reproduce
No steps to reproduce
Explanation
Hello Mob Entertainment Support Team,
I would like to report a technical issue with Poppy Playtime Chapter 5 on Android.
The game fails to launch before reaching the main menu on several Android devices.
The error messages include:
- "This device does not support Vulkan but the app was not packaged with ES 3.1 support."
- "Game files required to initialize the global shader and cooked content are most likely missing."
I would like to suggest two improvements:
- Add OpenGL ES 3.1 compatibility as an alternative rendering option for devices that do not support Vulkan.
- Fix the shader initialization and game content loading issues.
I have also noticed that other Android users are experiencing similar problems.
I hope your development team can investigate these issues and provide a fix in a future update.
Additionally, I sincerely hope that Poppy Playtime Chapter 5 Mobile can be made compatible with my TECNO Spark Go 3 device (4 GB RAM).
Thank you for your time and support.
Best regards,
A Poppy Playtime Player
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