Bug: Poppy playtime chapter 5 android -- Vulkan and openGL 3.1 compatibility, shader and cooked content loading error

Poppy playtime chapter 5 android -- Vulkan and openGL 3.1 compatibility, shader and cooked content loading error

Status: Duplicate
Added by: Anonymous on November 7, '26
Reported for:
Game:
Poppy Playtime Chapter 5

Steps to Reproduce

No steps to reproduce

Explanation

Hello Mob Entertainment Support Team,

I would like to report a technical issue with Poppy Playtime Chapter 5 on Android.

The game fails to launch before reaching the main menu on several Android devices.

The error messages include:

  1. "This device does not support Vulkan but the app was not packaged with ES 3.1 support."
  2. "Game files required to initialize the global shader and cooked content are most likely missing."

I would like to suggest two improvements:

  1. Add OpenGL ES 3.1 compatibility as an alternative rendering option for devices that do not support Vulkan.
  2. Fix the shader initialization and game content loading issues.

I have also noticed that other Android users are experiencing similar problems.

I hope your development team can investigate these issues and provide a fix in a future update.

Additionally, I sincerely hope that Poppy Playtime Chapter 5 Mobile can be made compatible with my TECNO Spark Go 3 device (4 GB RAM).

Thank you for your time and support.

Best regards,

A Poppy Playtime Player

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Screenshots
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Video Clips

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Log Files

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