Release 0.3.4-internal
Published at 2025-09-14 09:31:59 UTC
๐ฒ Azalea โ Build 0.3.4-internal
(Internal milestone build following 0.3.3-internal)
๐ฎ Gameplay & Systems
- Fixed unstable connection kicks occurring hourly on servers.
- Addressed loot repetition (e.g., excess revolvers and P1 pistols).
- Increased weapon and ammo availability in castles, military zones, and hunting cabins.
- Improved backpack variety in hunting stands (no longer just drybags).
- Restored loot spawns in yellow medical tents across urban and military areas.
- Corrected empty tents without loot or furniture.
๐ก Sonar System
- Fixed bug where Sonar Fence keycards failed to deactivate the fence despite audio cue.
- Resolved issue with Sonar Pylonsโ red lights staying on when deactivated inside the compound.
๐๏ธ World & Level Design
- Connected water tiles near Airfield to remove gaps, drowning spots, and boat issues.
- Corrected misplaced wood fencing near Airfield.
- Fixed floating house and cement foundation in Amora.
- Adjusted Livonia tower and bunker exit so objects no longer sink into ground.
- Fixed blocked bunker exit underground that trapped players.
- Patched bridge crawl space exploit near guard shack.
- Fixed gap near Firestation in Porto allowing unintended climbing.
- Fixed invisible fence gap that could be jumped over.
- Adjusted house steps in Valeros/Eastern houses so doors can be accessed without forced vaulting.
- Corrected floating/clipping Sakhal loot container on heli pad.
- Fixed sign orientation in Cedro (entering/leaving now correct).
- Patched viewing exploit on Stone Beach concrete bases that allowed wall-peeking.
- Corrected lorry back wheels clipping into the ground.
๐ง Miscellaneous
- Fixed items near wells being blocked by zombie piles.
- Adjusted spawns in tents and hunting stands for better balance.