Reduce Energy Requirements for Daily Quests to Enhance Player Experience
Watchers
i’m so sick of not knowing what game i’m going to open up and play today. 1-2 hours of pleasant little dailies while i turn my brain off or 8+ hours of struggle bus kms-a-thon making a return!!!
like i thought to finally spend money again because i was enjoying the easier dailies and now i’m regretting it. the indecision and flippant disregard for player experience is killing me joe
agreed with the above point. while some players had easier dailies I've been slogging through the whole time (including the holiday period) with hard dailies and I have burnt out. I have only finished my dailies or even logged in probably 3 days in the past 2 weeks, where I used to login daily. not only do I have to deal with 1k energy tasks almost everyday, but I have to keep buying rocks and trees in the shop and hoping I have enough as I've already cleared my farm and all toolboxes. I'm running out of things to use energy on if I have to keep spending 1050 energy most days!
It seems that game developers should consider revamping the daily challenges, such as making them easier.
I play this game because it's very easy to play.
But since the daily challenge feature was introduced and you have to collect this sticker album, it has changed the way I play. I used to play this game for at least 1-2 hours a day, but now I play for at least 8-9 hours.