BH_Editor.log - Log File
Filename: BH_Editor.log
Size: 13.4 KB
2026-03-16 02:41:15 [Log] [ScenarioManager] Loaded 2 scenarios from Resources/Scenarios
UnityEngine.Debug:Log (object)
ScenarioManager:LoadAvailableScenarios () (at Assets/Scripts/Game State/ScenarioManager.cs:60)
ScenarioManager:Awake () (at Assets/Scripts/Game State/ScenarioManager.cs:39)

2026-03-16 02:41:15 [Log] Found SteamTools.Game in assembly: Assembly-CSharp
UnityEngine.Debug:Log (object)
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:107)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:15 [Log] Initialising for app 4489690
UnityEngine.Debug:Log (object)
SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:53)
System.Reflection.MethodBase:Invoke (object,object[])
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:15 [Log] Initializing Steam Client API
UnityEngine.Debug:Log (object)
Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:250)
SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65)
System.Reflection.MethodBase:Invoke (object,object[])
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:15 [Log] Local User: Hydran Software:0
UnityEngine.Debug:Log (object)
Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:268)
SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65)
System.Reflection.MethodBase:Invoke (object,object[])
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:15 [Log] Steam API has been initialized with App ID: 4489690.
UnityEngine.Debug:Log (object)
Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:286)
SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65)
System.Reflection.MethodBase:Invoke (object,object[])
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:15 [Log] [GameSceneManager] SteamTools Interface is ready.   Loading Main Menu...
UnityEngine.Debug:Log (object)
GameSceneManager:<Start>b__16_0 () (at Assets/Scripts/Game State/GameSceneManager.cs:50)
SteamTools.Interface:RaiseOnReady (System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.LeaderboardData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionSetData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionData>) (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:187)
SteamTools.Game:HandleInitialised () (at Assets/Scripts/Generated/SteamTools.Game.cs:74)
SteamTools.Events:InvokeOnSteamInitialised () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:1692)
Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:332)
SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65)
System.Reflection.MethodBase:Invoke (object,object[])
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:15 [Log] [GameSceneManager] Displaying loading screen.
UnityEngine.Debug:Log (object)
GameSceneManager:DisplayLoadingScreen () (at Assets/Scripts/Game State/GameSceneManager.cs:161)
GameSceneManager:LoadMainMenuScene () (at Assets/Scripts/Game State/GameSceneManager.cs:149)
GameSceneManager:<Start>b__16_0 () (at Assets/Scripts/Game State/GameSceneManager.cs:51)
SteamTools.Interface:RaiseOnReady (System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.LeaderboardData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionSetData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionData>) (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:187)
SteamTools.Game:HandleInitialised () (at Assets/Scripts/Generated/SteamTools.Game.cs:74)
SteamTools.Events:InvokeOnSteamInitialised () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:1692)
Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:332)
SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65)
System.Reflection.MethodBase:Invoke (object,object[])
SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116)
GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55)

2026-03-16 02:41:16 [Log] [GameSceneManager] Loading progress: 90%
UnityEngine.Debug:Log (object)
GameSceneManager/<GetSceneLoadProgress>d__29:MoveNext () (at Assets/Scripts/Game State/GameSceneManager.cs:229)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

2026-03-16 02:41:17 [Log] [MusicManager] Playing scene music: Pirate 2 at target volume: 0.45
UnityEngine.Debug:Log (object)
MusicManager:PlayNextClipFromMusicSO (MusicSO) (at Assets/Scripts/Game State/MusicManager.cs:83)
MusicManager:LoopMusicForScene (MusicSO) (at Assets/Scripts/Game State/MusicManager.cs:63)
MainMenuController:Start () (at Assets/Scripts/Main Menu/MainMenuController.cs:42)

2026-03-16 02:41:17 [Warning] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.Object:DontDestroyOnLoad (UnityEngine.Object)
BetaHub.BugReportUI:Start () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:245)

2026-03-16 02:41:17 [Log] Checking encoder: libx264
UnityEngine.Debug:Log (object)
BetaHub.VideoEncoder:FindPreferredEncoder () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:423)
BetaHub.VideoEncoder:StartEncoding () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:114)
BetaHub.GameRecorder:StartRecording () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/GameRecorder.cs:244)
BetaHub.BugReportUI:Update () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:254)

2026-03-16 02:41:17 [Log] Encoder libx264 is available.
UnityEngine.Debug:Log (object)
BetaHub.VideoEncoder:FindPreferredEncoder () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:449)
BetaHub.VideoEncoder:StartEncoding () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:114)
BetaHub.GameRecorder:StartRecording () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/GameRecorder.cs:244)
BetaHub.BugReportUI:Update () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:254)

2026-03-16 02:41:17 [Log] Using encoder: libx264
UnityEngine.Debug:Log (object)
BetaHub.VideoEncoder:StartEncoding () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:123)
BetaHub.GameRecorder:StartRecording () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/GameRecorder.cs:244)
BetaHub.BugReportUI:Update () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:254)

2026-03-16 02:41:18 [Log] [GameSceneManager] Loading progress: 100%
UnityEngine.Debug:Log (object)
GameSceneManager/<GetSceneLoadProgress>d__29:MoveNext () (at Assets/Scripts/Game State/GameSceneManager.cs:229)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

2026-03-16 02:41:18 [Warning] The type Unity.Localization UnityEngine.Localization.Metadata.AssetTypeMetadata is being serialized by [SerializeReference], but is missing the [Serializable] attribute. To suppress this warning add [Serializable] or use [MakeSerializable].

2026-03-16 02:41:18 [Log] [GameSceneManager] Scene loading complete.
UnityEngine.Debug:Log (object)
GameSceneManager/<GetSceneLoadProgress>d__29:MoveNext () (at Assets/Scripts/Game State/GameSceneManager.cs:242)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

2026-03-16 02:41:31 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:31 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:37 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:38 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:32)

2026-03-16 02:41:38 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:41 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:47 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:48 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:41:52 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:42:00 [Exception] NullReferenceException: Object reference not set to an instance of an object
VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446)
VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36)

2026-03-16 02:42:07 [Log] Posting 1 screenshots
UnityEngine.Debug:Log (object)
BetaHub.Issue/<PostAllMedia>d__31:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:372)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

2026-03-16 02:42:09 [Log] screenshot.png uploaded successfully!
UnityEngine.Debug:Log (object)
BetaHub.Issue/<UploadStringAsFile>d__38:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:613)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

2026-03-16 02:42:09 [Log] Posting 1 log files
UnityEngine.Debug:Log (object)
BetaHub.Issue/<PostAllMedia>d__31:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:386)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

2026-03-16 02:42:09 [Log] Reading BetaHub log file safely using Logger instance
UnityEngine.Debug:Log (object)
BetaHub.Issue/<PostLogFile>d__35:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:440)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)

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