BH_Editor.log - Log File
Filename: BH_Editor.log
Size: 13.4 KB
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2026-03-16 02:41:15 [Log] [ScenarioManager] Loaded 2 scenarios from Resources/Scenarios UnityEngine.Debug:Log (object) ScenarioManager:LoadAvailableScenarios () (at Assets/Scripts/Game State/ScenarioManager.cs:60) ScenarioManager:Awake () (at Assets/Scripts/Game State/ScenarioManager.cs:39) 2026-03-16 02:41:15 [Log] Found SteamTools.Game in assembly: Assembly-CSharp UnityEngine.Debug:Log (object) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:107) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:15 [Log] Initialising for app 4489690 UnityEngine.Debug:Log (object) SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:53) System.Reflection.MethodBase:Invoke (object,object[]) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:15 [Log] Initializing Steam Client API UnityEngine.Debug:Log (object) Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:250) SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65) System.Reflection.MethodBase:Invoke (object,object[]) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:15 [Log] Local User: Hydran Software:0 UnityEngine.Debug:Log (object) Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:268) SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65) System.Reflection.MethodBase:Invoke (object,object[]) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:15 [Log] Steam API has been initialized with App ID: 4489690. UnityEngine.Debug:Log (object) Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:286) SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65) System.Reflection.MethodBase:Invoke (object,object[]) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:15 [Log] [GameSceneManager] SteamTools Interface is ready. Loading Main Menu... UnityEngine.Debug:Log (object) GameSceneManager:<Start>b__16_0 () (at Assets/Scripts/Game State/GameSceneManager.cs:50) SteamTools.Interface:RaiseOnReady (System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.LeaderboardData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionSetData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionData>) (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:187) SteamTools.Game:HandleInitialised () (at Assets/Scripts/Generated/SteamTools.Game.cs:74) SteamTools.Events:InvokeOnSteamInitialised () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:1692) Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:332) SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65) System.Reflection.MethodBase:Invoke (object,object[]) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:15 [Log] [GameSceneManager] Displaying loading screen. UnityEngine.Debug:Log (object) GameSceneManager:DisplayLoadingScreen () (at Assets/Scripts/Game State/GameSceneManager.cs:161) GameSceneManager:LoadMainMenuScene () (at Assets/Scripts/Game State/GameSceneManager.cs:149) GameSceneManager:<Start>b__16_0 () (at Assets/Scripts/Game State/GameSceneManager.cs:51) SteamTools.Interface:RaiseOnReady (System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.LeaderboardData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionSetData>,System.Collections.Generic.Dictionary`2<string, Heathen.SteamworksIntegration.InputActionData>) (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:187) SteamTools.Game:HandleInitialised () (at Assets/Scripts/Generated/SteamTools.Game.cs:74) SteamTools.Events:InvokeOnSteamInitialised () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:1692) Heathen.SteamworksIntegration.API.App/Client:Initialise (Heathen.SteamworksIntegration.AppData,Heathen.SteamworksIntegration.InputActionData[]) (at ./Packages/com.heathen.steamworks/Runtime/API.App.cs:332) SteamTools.Game:Initialise () (at Assets/Scripts/Generated/SteamTools.Game.cs:65) System.Reflection.MethodBase:Invoke (object,object[]) SteamTools.Interface:Initialise () (at ./Packages/com.heathen.steamworks/Runtime/SteamTools.cs:116) GameSceneManager:Start () (at Assets/Scripts/Game State/GameSceneManager.cs:55) 2026-03-16 02:41:16 [Log] [GameSceneManager] Loading progress: 90% UnityEngine.Debug:Log (object) GameSceneManager/<GetSceneLoadProgress>d__29:MoveNext () (at Assets/Scripts/Game State/GameSceneManager.cs:229) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 2026-03-16 02:41:17 [Log] [MusicManager] Playing scene music: Pirate 2 at target volume: 0.45 UnityEngine.Debug:Log (object) MusicManager:PlayNextClipFromMusicSO (MusicSO) (at Assets/Scripts/Game State/MusicManager.cs:83) MusicManager:LoopMusicForScene (MusicSO) (at Assets/Scripts/Game State/MusicManager.cs:63) MainMenuController:Start () (at Assets/Scripts/Main Menu/MainMenuController.cs:42) 2026-03-16 02:41:17 [Warning] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.Object:DontDestroyOnLoad (UnityEngine.Object) BetaHub.BugReportUI:Start () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:245) 2026-03-16 02:41:17 [Log] Checking encoder: libx264 UnityEngine.Debug:Log (object) BetaHub.VideoEncoder:FindPreferredEncoder () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:423) BetaHub.VideoEncoder:StartEncoding () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:114) BetaHub.GameRecorder:StartRecording () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/GameRecorder.cs:244) BetaHub.BugReportUI:Update () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:254) 2026-03-16 02:41:17 [Log] Encoder libx264 is available. UnityEngine.Debug:Log (object) BetaHub.VideoEncoder:FindPreferredEncoder () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:449) BetaHub.VideoEncoder:StartEncoding () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:114) BetaHub.GameRecorder:StartRecording () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/GameRecorder.cs:244) BetaHub.BugReportUI:Update () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:254) 2026-03-16 02:41:17 [Log] Using encoder: libx264 UnityEngine.Debug:Log (object) BetaHub.VideoEncoder:StartEncoding () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/VideoEncoder.cs:123) BetaHub.GameRecorder:StartRecording () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/GameRecorder.cs:244) BetaHub.BugReportUI:Update () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/BugReportUI.cs:254) 2026-03-16 02:41:18 [Log] [GameSceneManager] Loading progress: 100% UnityEngine.Debug:Log (object) GameSceneManager/<GetSceneLoadProgress>d__29:MoveNext () (at Assets/Scripts/Game State/GameSceneManager.cs:229) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 2026-03-16 02:41:18 [Warning] The type Unity.Localization UnityEngine.Localization.Metadata.AssetTypeMetadata is being serialized by [SerializeReference], but is missing the [Serializable] attribute. To suppress this warning add [Serializable] or use [MakeSerializable]. 2026-03-16 02:41:18 [Log] [GameSceneManager] Scene loading complete. UnityEngine.Debug:Log (object) GameSceneManager/<GetSceneLoadProgress>d__29:MoveNext () (at Assets/Scripts/Game State/GameSceneManager.cs:242) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 2026-03-16 02:41:31 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:31 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:37 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:38 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:32) 2026-03-16 02:41:38 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:41 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:47 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:48 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:41:52 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:42:00 [Exception] NullReferenceException: Object reference not set to an instance of an object VictoryManager.DeclareVictory (Team winningTeam, System.String reason) (at Assets/Scripts/Game State/VictoryManager.cs:446) VictoryManager.Update () (at Assets/Scripts/Game State/VictoryManager.cs:36) 2026-03-16 02:42:07 [Log] Posting 1 screenshots UnityEngine.Debug:Log (object) BetaHub.Issue/<PostAllMedia>d__31:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:372) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 2026-03-16 02:42:09 [Log] screenshot.png uploaded successfully! UnityEngine.Debug:Log (object) BetaHub.Issue/<UploadStringAsFile>d__38:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:613) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 2026-03-16 02:42:09 [Log] Posting 1 log files UnityEngine.Debug:Log (object) BetaHub.Issue/<PostAllMedia>d__31:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:386) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 2026-03-16 02:42:09 [Log] Reading BetaHub log file safely using Logger instance UnityEngine.Debug:Log (object) BetaHub.Issue/<PostLogFile>d__35:MoveNext () (at ./Library/PackageCache/com.betahub.bugreporter@2e1243717bf8/Runtime/Scripts/Issue.cs:440) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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