Log File
Creating Chaos Debug Draw Scene for world Untitled_1
ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
WorldPartition initialize started...
UWorldPartition::Initialize : World = /Temp/UEDPIE_0_Untitled_1.Untitled_1, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
WorldPartition initialize took 3.777 ms (total: 239.211 ms)
PIE: World Init took: (0.006965s)
Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
Audio Mixer Platform Settings:
	Sample Rate:						  48000
	Callback Buffer Frame Size Requested: 1024
	Callback Buffer Frame Size To Use:	  1024
	Number of buffers to queue:			  1
	Max Channels (voices):				  32
	Number of Async Source Workers:		  4
AudioDevice MaxSources: 32
Audio Spatialization Plugin: None (built-in).
Audio Reverb Plugin: None (built-in).
Audio Occlusion Plugin: None (built-in).
Initializing audio mixer using platform API: 'XAudio2'
FWindowsMMDeviceCache: Default Render Role='Console', Device='Remote Audio'
FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Remote Audio'
FWindowsMMDeviceCache: Default Render Role='Communications', Device='Remote Audio'
Using Audio Hardware Device Remote Audio
Initializing Sound Submixes...
Creating Master Submix 'MasterSubmixDefault'
Creating Master Submix 'MasterReverbSubmixDefault'
FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
FAudioDevice initialized with ID 2.
Audio Device (ID: 2) registered with world 'Untitled_1'.
Initializing Audio Bus Subsystem for audio device with ID 2
Game class is 'GameModeBase'
Bringing World /Temp/UEDPIE_0_Untitled_1.Untitled_1 up for play (max tick rate 0) at 2026.09.14-13.21.00
Bringing up level for play took: 0.001528
FlushAsyncLoading(523,522,521,520,519,518,517,516,515,514,513,512,511,510,509,508,507,506,505,504,503,502,501,500,499,498,497,496,495,494,493,492,491,490,489,488,487,486,485,484,483,482,481,480): 44 QueuedPackages, 0 AsyncPackages
Server logged in

Play in editor total start time 0.564 seconds.

Retrying to initialize service.
Viewport fully ready. Initializing service with viewport size: 1526x502
StartRecording called with FPS: 30, Duration: 60 seconds
BetaHub video segments directory ready: C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Saved/BH_VideoSegments
Starting process C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Binaries/Win64/bh_ffmpeg.exe -encoders.
Process exited with code 0.
Stopping process C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Binaries/Win64/bh_ffmpeg.exe -encoders.
Starting process C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Binaries/Win64/bh_ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_nvenc -preset p1 -t 1 -f null -.
Process exited with code 0.
Stopping process C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Binaries/Win64/bh_ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_nvenc -preset p1 -t 1 -f null -.
Preferred FFmpeg options: -c:v h264_nvenc -preset p1
Waiting for the first valid frame... (0s)
Viewport size has changed. Restarting recording. Was: 0x0, Now: 1936x1048
Resizing recording from viewport size: 1936x1048
Stopping recording for resize operation
Stopping video encoding...
Stopping video encoding...
Stopping video encoding...
Restarting recording after resize with dimensions: 1936x1048
StartRecording called with FPS: 30, Duration: 60 seconds
BetaHub video segments directory ready: C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Saved/BH_VideoSegments
Waiting for the first valid frame... (0s)
Starting process C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Binaries/Win64/bh_ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1936x1048 -r 30 -i - -c:v h264_nvenc -preset p1 -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1  "C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Saved/BH_VideoSegments/1C928_%06d.mp4".
FFmpeg process started successfully.
FFmpeg Output: ffmpeg version 6.1.1-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers
  built with gcc 12.2.0 (Rev10, Built by MSYS2 project)
  configuration: --enable-gpl --enable-version3 --enable-static --pkg-config=pkgconf --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-dxva2 --enable-d3d11va --enable-libvpl --enable-libgme --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-librubberband
  libavutil      58. 29.100 / 58. 29.100
  libavcodec     60. 31.102 / 60. 31.102
  libavformat    60. 16.100 / 60. 16.100
  libavdevice    60.  3.100 / 60.  3.100
  libavfilter     9. 12.100 /  9. 12.100
  libswscale      7.  5.100 /  7.  5.100
  libswresample   4. 12.100 /  4. 12.100
  libpostproc    57.  3.100 / 57.  3.100

FFmpeg Output: Input #0, rawvideo, from 'fd:':
  Duration: N/A, start: 0.000000, bitrate: 1947770 kb/s
  Stream #0:0: Video: rawvideo (BGRA / 0x41524742), bgra, 1936x1048, 1947770 kb/s, 30 tbr, 30 tbn
Stream mapping:
  Stream #0:0 -> #0:0 (rawvideo (native) -> h264 (h264_nvenc))

FFmpeg Output: [segment @ 00000288ac012080] Opening 'C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Saved/BH_VideoSegments/1C928_000000.mp4' for writing
Output #0, segment, to 'C:[REDACTED:Mac User Path]/Documents/Unreal Projects/BetaHub_5_7/Saved/BH_VideoSegments/1C928_%06d.mp4':
  Metadata:
    encoder         : Lavf60.16.100
  Stream #0:0: Video: h264 (Main), yuv420p(tv, progressive), 1936x1048, q=2-31, 2000 kb/s, 30 fps, 15360 tbn
    Metadata:
      encoder         : Lavc60.31.102 h264_nvenc
    Side data:
      cpb: bitrate max/min/avg: 0/0/2000000 buffer size: 4000000 vbv_delay: N/A

FFmpeg Output: frame=    0 fps=0.0 q=0.0 size=       0kB time=N/A bitrate=N/A speed=N/A    frame=    0 fps=0.0 q=0.0 size=       0kB time=N/A bitrate=N/A speed=N/A    
FFmpeg Output: frame=    5 fps=2.7 q=35.0 size=N/A time=00:00:00.13 bitrate=N/A speed=0.0709x    
FFmpeg Output: frame=   11 fps=4.5 q=34.0 size=N/A time=00:00:00.36 bitrate=N/A speed=0.151x    
FFmpeg Output: frame=   19 fps=6.4 q=33.0 size=N/A time=00:00:00.60 bitrate=N/A speed=0.201x    
FFmpeg Output: frame=   25 fps=7.1 q=28.0 size=N/A time=00:00:00.83 bitrate=N/A speed=0.235x    
FFmpeg Output: frame=   32 fps=7.8 q=28.0 size=N/A time=00:00:01.06 bitrate=N/A speed=0.261x    
FFmpeg Output: frame=   39 fps=8.4 q=25.0 size=N/A time=00:00:01.30 bitrate=N/A speed=0.28x    
FFmpeg Output: frame=   47 fps=9.0 q=24.0 size=N/A time=00:00:01.53 bitrate=N/A speed=0.295x    
FFmpeg Output: frame=   53 fps=9.2 q=23.0 size=N/A time=00:00:01.76 bitrate=N/A speed=0.307x    
FFmpeg Output: frame=   60 fps=9.5 q=23.0 size=N/A time=00:00:02.00 bitrate=N/A speed=0.317x    
FFmpeg Output: frame=   67 fps=9.8 q=23.0 size=N/A time=00:00:02.23 bitrate=N/A speed=0.325x    
FFmpeg Output: frame=   74 fps= 10 q=22.0 size=N/A time=00:00:02.46 bitrate=N/A speed=0.332x    
FFmpeg Output: frame=   81 fps= 10 q=22.0 size=N/A time=00:00:02.70 bitrate=N/A speed=0.339x    
FFmpeg Output: frame=   88 fps= 10 q=22.0 size=N/A time=00:00:02.93 bitrate=N/A speed=0.344x    
FFmpeg Output: frame=   95 fps= 10 q=22.0 size=N/A time=00:00:03.16 bitrate=N/A speed=0.348x    
FFmpeg Output: frame=  102 fps= 11 q=21.0 size=N/A time=00:00:03.40 bitrate=N/A speed=0.353x    
FFmpeg Output: frame=  109 fps= 11 q=21.0 size=N/A time=00:00:03.63 bitrate=N/A speed=0.356x    
FFmpeg Output: frame=  117 fps= 11 q=20.0 size=N/A time=00:00:03.86 bitrate=N/A speed=0.36x    
FFmpeg Output: frame=  123 fps= 11 q=20.0 size=N/A time=00:00:04.10 bitrate=N/A speed=0.363x    
FFmpeg Output: frame=  131 fps= 11 q=20.0 size=N/A time=00:00:04.33 bitrate=N/A speed=0.365x    
FFmpeg Output: frame=  137 fps= 11 q=20.0 size=N/A time=00:00:04.56 bitrate=N/A speed=0.368x    
FFmpeg Output: frame=  150 fps= 12 q=20.0 size=N/A time=00:00:05.00 bitrate=N/A speed=0.387x    
FFmpeg Output: frame=  158 fps= 12 q=19.0 size=N/A time=00:00:05.26 bitrate=N/A speed=0.391x    
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