Log File
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
2026-06-15 10:09:25 [Log] WwiseUnity: (LOG) Wwise(R) SDK Version 2025.1.7 Build 9143. UnityEngine.Debug:LogFormat(String, Object[]) AK.Wwise.Unity.Logging.WwiseLogger:LogFormat(String, Object[]) AkUnitySoundEngineInitialization:InitializeSoundEngine() AkInitializer:OnEnable() 2026-06-15 10:09:25 [Log] WwiseUnity: (LOG) Setting Plugin DLL path to: C:[REDACTED:Mac User Path]/Unity Projects/2022_Sandbox/Build/2022_Sandbox_Data\Plugins\x86_64 UnityEngine.Debug:Log(Object) AkCommonPlatformSettings:get_AkInitializationSettings() AkUnitySoundEngineInitialization:InitializeSoundEngine() AkInitializer:OnEnable() 2026-06-15 10:09:25 [Log] WwiseUnity: (LOG) Sound engine initialized successfully. UnityEngine.Debug:Log(Object) AkUnitySoundEngineInitialization:InitializeSoundEngine() AkInitializer:OnEnable() 2026-06-15 10:09:26 [Log] Video is to be downscaled to 1280x720 UnityEngine.Debug:Log(Object) BetaHub.GameRecorder:Start() 2026-06-15 10:09:26 [Log] Video output directory: C:[REDACTED:Mac User Path]/AppData/LocalLow/DefaultCompany/2022_Sandbox\BH_Recording\7e95a9a4 (instance: 7e95a9a4) UnityEngine.Debug:Log(Object) BetaHub.VideoEncoder:.ctor(Int32, Int32, Int32, Int32, String, Boolean) BetaHub.GameRecorder:Start() 2026-06-15 10:09:26 [Log] Checking encoder: libx264 UnityEngine.Debug:Log(Object) BetaHub.VideoEncoder:FindPreferredEncoder() BetaHub.VideoEncoder:StartEncoding() BetaHub.GameRecorder:StartRecording() BetaHub.BugReportUI:Update() 2026-06-15 10:09:27 [Log] Encoder libx264 is available. UnityEngine.Debug:Log(Object) BetaHub.VideoEncoder:FindPreferredEncoder() BetaHub.VideoEncoder:StartEncoding() BetaHub.GameRecorder:StartRecording() BetaHub.BugReportUI:Update() 2026-06-15 10:09:27 [Log] Using encoder: libx264 UnityEngine.Debug:Log(Object) BetaHub.VideoEncoder:StartEncoding() BetaHub.GameRecorder:StartRecording() BetaHub.BugReportUI:Update() 2026-06-15 10:09:27 [Log] Using native process wrapper UnityEngine.Debug:Log(Object) BetaHub.VideoEncoder:StartEncoding() BetaHub.GameRecorder:StartRecording() BetaHub.BugReportUI:Update() 2026-06-15 10:09:27 [Log] Game resolution: 1920x1080 UnityEngine.Debug:Log(Object) BetaHub.<CaptureFrames>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) BetaHub.GameRecorder:StartRecording() BetaHub.BugReportUI:Update() 2026-06-15 10:09:27 [Log] Output resolution: 1280x720 UnityEngine.Debug:Log(Object) BetaHub.<CaptureFrames>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) BetaHub.GameRecorder:StartRecording() BetaHub.BugReportUI:Update() 2026-06-15 10:10:44 [Error] Failed to capture screen shot 2026-06-15 10:10:44 [Log] BETAHUB_DEBUG: Prefilling description and steps for reproduce for faster testing UnityEngine.Debug:Log(Object) BetaHub.<CaptureScreenshotAndShowUI>d__52:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2026-06-15 10:10:50 [Log] Posting 1 screenshots UnityEngine.Debug:Log(Object) BetaHub.<PostAllMedia>d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2026-06-15 10:10:50 [Log] Posting 1 log files UnityEngine.Debug:Log(Object) BetaHub.<PostAllMedia>d__32:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2026-06-15 10:10:50 [Log] Reading BetaHub log file safely using Logger instance UnityEngine.Debug:Log(Object) BetaHub.<PostLogFile>d__36:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Comments
No comments yet.
Loading comments...
Loading comments...
0 comments loaded
You don't have permission to comment on this issue.