Release 0.1.0 – Pre-Alpha
Published at 2025-03-18 08:45:16 UTC
Tagline:
"The first breach into the void—early combat tests and environmental destruction systems."
Detailed Version Description:
Version 0.1.0 – Pre-Alpha of VOIDBREACH is the first functional build showcasing the game’s core FPS mechanics, enemy AI behavior, and the shifting, gravity-warped environment.
Key Features in This Build:
Combat & Weapons:
- Basic player movement, aiming, and shooting mechanics.
- Modular energy rifle with three firing modes: burst, charge shot, and railgun.
- Limited weapon customization options.
- Basic player movement, aiming, and shooting mechanics.
Enemies & AI:
- First iteration of enemy types: Cybernetic Drones and Corrupted Station Guards.
- Basic AI logic, including pathfinding and simple attack patterns.
- Early testing of enemy response to player actions.
- First iteration of enemy types: Cybernetic Drones and Corrupted Station Guards.
Environmental Destruction & Anomalies:
- Sections of the space station dynamically breaking apart.
- Gravity anomalies affecting movement and bullet trajectories.
- Zero-G areas where players must use thrusters for movement.
- Sections of the space station dynamically breaking apart.
Level & Setting:
- Single test level: "Deck 17 – Reactor Core Collapse."
- Real-time environmental destruction as the reactor destabilizes.
- Background visuals of the black hole pulling in debris.
- Single test level: "Deck 17 – Reactor Core Collapse."
Known Issues & Limitations:
- AI sometimes gets stuck in tight corridors.
- Limited sound effects and placeholder animations.
- Gravity distortion effects need optimization.
- No save/load functionality yet.
This version serves as the foundation for future updates, focusing on refining gunplay, enemy AI, and expanding the interactive environmental hazards.