This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Ranked System Rework with Enhanced SR Mechanics, Elo Compensation, and New Ranks

Suggested by
on June 17, '25
Split
Ranked rework: Features should include breaking down your SR gain/loss +10 for 15 kills +5 for MVP +3 for winning Same should go for losing Elo compensation: game should take your teamates into account and their K/D and compensate you if you lose so if everyone goes negative on your team and you drop 20+ you should not lose the full amount and people that play bad should be punished heavily on losses 2 new ranks Emerald: goes in after diamond and before master also make it 500 Elo to get out of that rank so master can be an actual challenging push Make a rank between plat and diamond ranks it’ll ajust the skill gap it bit Top 10 global champs get a skin that says there rank aka Global champ #10 Or a new skin all together that has a cooler color way or something

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Split Suggestions

This suggestion has been split into the following separate requests:

Adjust SR Loss Based on Teammates' K/D Ratios in Competitive Modes
by tripnog on June 19, 2025 • 3 votes • Status: Declined
Unique Skins for Top 10 Global Champions
by tripnog on June 19, 2025 • 2 votes • Status: Declined
Rework Ranked System with Specific SR Gain/Loss Values
by tripnog on June 19, 2025 • 2 votes • Status: Open
Introduce a New Rank Between Platinum and Diamond to Address Skill Gap
by tripnog on June 19, 2025 • 3 votes • Status: Declined
Introduce 'Emerald' Rank Between Diamond and Master
by tripnog on June 19, 2025 • 3 votes • Status: Declined
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