Reintroduce Playspacing for Enhanced Tactical Gameplay in Breachers
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Add back playspacing, there isn't anything that I can think of to say that the suggestion Potato already made about playspacing. One thing I can say is that I really hated playspacing when it was a thing, I remember writing a decently long suggestion a while back on why it should be removed and nearly everything I said in that suggestion I made up. The reason I hated playspacing was just because I was horrible at doing it, I always used the excuse that my room was too small, even though it isn't, you only needed to have around 2 feet of space to playspace which I can guarantee everyone has somewhere in their house. One thing I said in my suggestion about removing playspacing was that it drives away new players, it didn't, the main reason I started playing Breachers was because I saw people playspacing in my first play through and I wanted to get good at it, because it looked fun but then I turned out to be bad at it and started hating playspacing with a passion. The reason I think it should be added back now is because the game feels so much slower and there needs to a mechanic with a high skill ceiling in Breachers. Another thing is that aiming nowadays is just too easy, you just have to aim head level whenever you're holding an angle it's a guaranteed kill if you have decently fast reaction time. If playspacing were to be added back aiming would be much harder because you'd have to aim left and right other then just up and down when holding an angle. The best thing to do is to make a community poll about whether or not playspacing should be added back again
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