Enhance Skill Ceiling with Strategic Gadgets in Gameplay
If you haven't already decided, please please please make sure the next 3 gadgets have a huge impact on skill ceiling. The gameplay is growing stale and very reliant on aim and basic knowledge. Between ideas of defense wall breaks, cameras, flank watches, poison effects, bleed effects, disorientation, stuns, all sorts of possibilities. Please just have the new gadgets do as much as possible to shake up the meta and make gameplay more reliant on strategy, knowledge, and other technical skills other than aim and throwing.
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Split Suggestions
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