Adjust Proximity Audio Range and Add Toggle for Dead Player Voices
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I feel the Proximity needs to be tweaked a bit. Right now, I feel that the Range of the player audio is a bit to large. you can even hear the opposite team clear into their spawn when the game starts, even with whispering.
A little bit different from what I suggested, but I wish there would be some sort of toggle in custom game to enable/disable Dead player's voices, even your teammates', to increase tension.
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