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Challenges Display: Separate Rewards for Bomb Defusal and Control Point/Team Deathmatch

Suggested by
on June 25, '25
Open
New way of displaying Challenges! I've noticed that the challenges in breachers don't portray accurate information on what you need to do for all game modes. For example, one kill in Bomb Defusal (BD) = 1 kill on the quest, but this isn't the same for Control Point (CP) or Team Deathmatch (TDM). To assist in making this better for all players, the challenges can be split into 2 parts: The BD part, and the CP/TDM part. Use "Splitgate 2" for reference. So you could have: Rifle Mastery - Score 50 kills or assists in Bomb Defusal OR Score 250 kills in Control Point and Team Deathmatch. Once one of the 2 tasks is completed, the rewards of the challenge are given to the player and the challenge is completed.

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Split Suggestions

This suggestion has been split into the following separate requests:

Redesign Challenge System for Accurate Mode-Specific Information
by e...5@gmail.com on June 25, 2025 • 1 vote • Status: Declined
Dual-task Challenge System for Bomb Defusal and Combined Control Point/Team Deathmatch
by e...5@gmail.com on June 25, 2025 • 1 vote • Status: Declined
Implement a Dynamic Challenge System Inspired by Splitgate 2
by e...5@gmail.com on June 25, 2025 • 1 vote • Status: Declined
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