log_file.txt - Log File
Filename: log_file.txt
Size: 9.08 KB
[UWorldMetricsSubsystem::Initialize]
ULevel::OnLevelLoaded(FirstPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
WorldPartition initialize started...
UWorldPartition::Initialize : World = /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[FirstPersonMap(Standalone)] Creating new container.
WorldPartition initialize took 1.284 ms (total: 116.428 ms)
PIE: World Init took: (0.002040s)
Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
Audio Mixer Platform Settings:
	Sample Rate:						  48000
	Callback Buffer Frame Size Requested: 1024
	Callback Buffer Frame Size To Use:	  1024
	Number of buffers to queue:			  2
	Max Channels (voices):				  32
	Number of Async Source Workers:		  0
AudioDevice MaxSources: 32
Audio Spatialization Plugin: None (built-in).
Audio Reverb Plugin: None (built-in).
Audio Occlusion Plugin: None (built-in).
Initializing audio mixer using platform API: 'XAudio2'
Using Audio Hardware Device Speakers (2- Realtek(R) Audio)
Initializing Sound Submixes...
Creating Master Submix 'MasterSubmixDefault'
Creating Master Submix 'MasterReverbSubmixDefault'
FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
FAudioDevice initialized with ID 2.
Audio Device (ID: 2) registered with world 'FirstPersonMap'.
Initializing Audio Bus Subsystem for audio device with ID 2
Game class is 'BP_FirstPersonGameMode_C'
Bringing World /Game/FirstPerson/Maps/UEDPIE_0_FirstPersonMap.FirstPersonMap up for play (max tick rate 0) at 2024.11.21-08.37.03
Bringing up level for play took: 0.001635
OSS: Created online subsystem instance for: :Context_2
Server logged in

Play in editor total start time 0.136 seconds.

Retrying to initialize service.
Starting process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -encoders.
Process exited with code 0.
Stopping process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -encoders.
Starting process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_nvenc -preset p1 -t 1 -f null -.
Process exited with code -40.
Stopping process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_nvenc -preset p1 -t 1 -f null -.
Starting process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_amf -quality speed -t 1 -f null -.
Process exited with code 0.
Stopping process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -f lavfi -i nullsrc=d=1 -c:v h264_amf -quality speed -t 1 -f null -.
Preferred FFmpeg options: -c:v h264_amf -quality speed
Waiting for the first valid frame...
Shortcut is enabled.
Starting process C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Binaries/Win64/bh_ffmpeg.exe -y -f rawvideo -pix_fmt bgra -s 1420x600 -r 60 -i - -c:v h264_amf -quality speed -pix_fmt yuv420p -f segment -segment_time 10 -reset_timestamps 1  "C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Saved/BH_VideoSegments/segment_%06d.mp4".
FFmpeg process started successfully.
FFmpeg Output: ffmpeg version 6.1.1-essentials_build-www.gyan.dev Copyright (c) 2000-2023 the FFmpeg developers
  built with gcc 12.2.0 (Rev10, Built by MSYS2 project)
  configuration: --enable-gpl --enable-version3 --enable-static --pkg-config=pkgconf --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-bzlib --enable-lzma --enable-zlib --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-sdl2 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-mediafoundation --enable-libass --enable-libfreetype --enable-libfribidi --enable-libharfbuzz --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-dxva2 --enable-d3d11va --enable-libvpl --enable-libgme --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libtheora --enable-libvo-amrwbenc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-librubberband
  libavutil      58. 29.100 / 58. 29.100
  libavcodec     60. 31.102 / 60. 31.102
  libavformat    60. 16.100 / 60. 16.100
  libavdevice    60.  3.100 / 60.  3.100
  libavfilter     9. 12.100 /  9. 12.100
  libswscale      7.  5.100 /  7.  5.100
  libswresample   4. 12.100 /  4. 12.100
  libpostproc    57.  3.100 / 57.  3.100

FFmpeg Output: Input #0, rawvideo, from 'fd:':
  Duration: N/A, start: 0.000000, bitrate: 1635840 kb/s
  Stream #0:0: Video: rawvideo (BGRA / 0x41524742), bgra, 1420x600, 1635840 kb/s, 60 tbr, 60 tbn

FFmpeg Output: Stream mapping:
  Stream #0:0 -> #0:0 (rawvideo (native) -> h264 (h264_amf))
[segment @ 000001acc3741e80] Opening 'C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Saved/BH_VideoSegments/segment_000000.mp4' for writing
Output #0, segment, to 'C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Saved/BH_VideoSegments/segment_%06d.mp4':
  Metadata:
    encoder         : Lavf60.16.100
  Stream #0:0: Video: h264, yuv420p(tv, progressive), 1420x600, q=2-31, 2000 kb/s, 60 fps, 15360 tbn
    Metadata:
      encoder         : Lavc60.31.102 h264_amf
frame=    0 fps=0.0 q=0.0 size=       0kB time=N/A bitrate=N/A speed=N/A    
FFmpeg Output: frame=   28 fps=0.0 q=-0.0 size=N/A time=00:00:00.46 bitrate=N/A speed=0.92x    
FFmpeg Output: frame=   59 fps= 58 q=-0.0 size=N/A time=00:00:00.96 bitrate=N/A speed=0.948x    
FFmpeg Output: frame=   88 fps= 58 q=-0.0 size=N/A time=00:00:01.46 bitrate=N/A speed=0.959x    
FFmpeg Output: frame=  118 fps= 58 q=-0.0 size=N/A time=00:00:01.96 bitrate=N/A speed=0.965x    
FFmpeg Output: frame=  148 fps= 58 q=-0.0 size=N/A time=00:00:02.46 bitrate=N/A speed=0.967x    
FFmpeg Output: frame=  178 fps= 58 q=-0.0 size=N/A time=00:00:02.96 bitrate=N/A speed=0.969x    
FFmpeg Output: frame=  208 fps= 58 q=-0.0 size=N/A time=00:00:03.46 bitrate=N/A speed=0.971x    
FFmpeg Output: frame=  238 fps= 58 q=-0.0 size=N/A time=00:00:03.96 bitrate=N/A speed=0.972x    
FFmpeg Output: frame=  268 fps= 58 q=-0.0 size=N/A time=00:00:04.46 bitrate=N/A speed=0.973x    
FFmpeg Output: frame=  298 fps= 58 q=-0.0 size=N/A time=00:00:04.96 bitrate=N/A speed=0.973x    
FFmpeg Output: frame=  328 fps= 58 q=-0.0 size=N/A time=00:00:05.46 bitrate=N/A speed=0.973x    
FFmpeg Output: frame=  358 fps= 58 q=-0.0 size=N/A time=00:00:05.96 bitrate=N/A speed=0.974x    
FFmpeg Output: frame=  388 fps= 58 q=-0.0 size=N/A time=00:00:06.46 bitrate=N/A speed=0.974x    
FFmpeg Output: frame=  418 fps= 58 q=-0.0 size=N/A time=00:00:06.96 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  448 fps= 58 q=-0.0 size=N/A time=00:00:07.46 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  478 fps= 58 q=-0.0 size=N/A time=00:00:07.96 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  508 fps= 59 q=-0.0 size=N/A time=00:00:08.46 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  538 fps= 59 q=-0.0 size=N/A time=00:00:08.96 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  568 fps= 59 q=-0.0 size=N/A time=00:00:09.46 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  598 fps= 59 q=-0.0 size=N/A time=00:00:09.96 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  629 fps= 59 q=-0.0 size=N/A time=00:00:10.46 bitrate=N/A speed=0.975x    
FFmpeg Output: frame=  658 fps= 59 q=-0.0 size=N/A time=00:00:10.96 bitrate=N/A speed=0.976x    
FFmpeg Output: frame=  688 fps= 59 q=-0.0 size=N/A time=00:00:11.46 bitrate=N/A speed=0.976x    
FFmpeg Output: frame=  718 fps= 59 q=-0.0 size=N/A time=00:00:11.96 bitrate=N/A speed=0.976x    
FFmpeg Output: frame=  749 fps= 59 q=-0.0 size=N/A time=00:00:12.46 bitrate=N/A speed=0.976x    
FFmpeg Output: [segment @ 000001acc3741e80] Opening 'C:/Users/Piotr/Documents/Unreal Projects/PluginPlayground/Saved/BH_VideoSegments/segment_000001.mp4' for writing

FFmpeg Output: frame=  778 fps= 59 q=-0.0 size=N/A time=00:00:12.96 bitrate=N/A speed=0.976x    
FFmpeg Output: frame=  809 fps= 59 q=-0.0 size=N/A time=00:00:13.46 bitrate=N/A speed=0.976x    
FFmpeg Output: frame=  838 fps= 59 q=-0.0 size=N/A time=00:00:13.96 bitrate=N/A speed=0.976x    
FFmpeg Output: frame=  869 fps= 59 q=-0.0 size=N/A time=00:00:14.46 bitrate=N/A speed=0.976x    
World is valid.
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