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Add OwnerID to IObject, FireNode and Explosions for source tracking.

Suggested by
on August 13, '26
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Add an OwnerID to IObject and FireNode so we know who or what created the Missiles or Fire. This allows us to correctly track the source of damage. The same goes for explosions - it would be helpful to know the ID of the source, whether it's a Trigger, a Grenade, or the script itself.

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