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Tracking system for direct and undirect kills

Suggested by
on August 31, '26
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Implement a kill tracking system that updates a player's scoreboard count every time they secure an elimination, fully accounting for both direct gunplay and indirect environmental kills.

Details & Mechanics:

Point Increment: Ensure that every confirmed kill instantly adds a point to the responsible player's total kill list on the scoreboard.

Environmental Attribution: Track indirect deaths caused by player-triggered hazards—such as shooting explosive barrels, collapsing heavy structures, or knocking enemies into hazards—

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