Tracking system for direct and undirect kills
Implement a kill tracking system that updates a player's scoreboard count every time they secure an elimination, fully accounting for both direct gunplay and indirect environmental kills.
Details & Mechanics:
Point Increment: Ensure that every confirmed kill instantly adds a point to the responsible player's total kill list on the scoreboard.
Environmental Attribution: Track indirect deaths caused by player-triggered hazards—such as shooting explosive barrels, collapsing heavy structures, or knocking enemies into hazards—