Release SFD 1.5.0h
Published at 2026-05-03 17:27:47 UTC

How to access update preview

To access the preview version of the upcoming update go into your Steam library > Select "Superfighters Deluxe" > Go into properties > Navigate to Game Versions and Betas > Select "updatepreview" (Preview of update SFD v1.5.0 (64 bit)). You might have to restart Steam if you don't see it.

Changelog for Superfighters Deluxe 1.5.0h update preview.

New
  • Exiting settings setup panel will now confirm if you want to discard changes only if there are changes done.
💻 ScriptAPI/Map Making
  • Fixed an issue where IUser.Ping was falsely recognized as an unavailable Type. (reported by dsaf)
  • Fixed IGame.SpawnWeaponItem [2/3] enablePhysics parameter flag now working as intended (reported by dxse).
  • IObjectGroupMarker.Spawn() now returns IObject[] over spawned objects.
  • TeleportTrigger now uses its intended IObjectTeleportTrigger.
  • IGame.SpawnWeaponItem() now supports WeaponItem.STREETSWEEPER (will spawn a live Streetsweeper).
  • Added int IObjectWeaponItem.ObjectID and IObject IObjectWeaponItem.GetObject() to get the associated IObject.
  • (IObjectWeaponItem representing a Streetsweeper will return default values for properties not applicable (Despawning, BreakOnDrop, DespawnTime))
🛠️ Fixes and Improvements for the update-preview:
  • Prompt about discarding changes in settings/keybindings now only shows if there are actual changes made.
Download links
Bugs
  • Open: 1
  • In Progress: 0
  • Resolved: 3
  • Closed: 0