Release SFD 1.6.1.0
Published at 2026-09-26 15:01:46 UTC

Changelog for Superfighters Deluxe 1.6.1.0.

✨ New
  • All 8 teams are now available at all times.
💻 Map Making/ScriptAPI
  • Fixed an issue in the map editor where layers would show up all wrong in the UI.
  • Fixed an issue with IGame.ShowChatMessage and parameter userIdentifier, if it was used in offline games it would still show the message as a global chat message even when the documentation states otherwise.
  • IGame.ShowChatMessage now outputs to the debug console (same as WriteToConsole) when testing from the editor.
🛠️ Fixes and Improvements:
  • Canyon: the concrete pipe now destroys the "bridge" in the elevator shaft on touch.
  • Host is now placed in the first game slot even if a bot is occupying the first slot from a saved config (only applies when hosting a game without the server tool).
  • Fixed an issue in offline games where pending team changes didn't show in the UI as intended.
  • Fixes and refactoring to the server tool to make it more stable since the transition to NET 8 and FNA in 1.6.0.0 update.
  • Fixed an issue where the server tool would restart twice with auto restart enabled.
  • Other fixes and tweaks.
Download links
Bugs
  • Open: 3
  • In Progress: 0
  • Resolved: 2
  • Closed: 0