Release SFD 1.6.2.0
Published at 2026-10-15 10:11:28 UTC
Changelog for Superfighters Deluxe 1.6.2.0.
✨ New
- Server now monitors client messages activity after malformed packages, kicking clients that reach above certain threshold. Can be configured on server-side by changing key values starting with MSG_ACTIVITY in config.ini file.
💻 Map Making/ScriptAPI
- Steam Workshop upload dialog layout changed to fit within more screens.
🛠️ Fixes and Improvements:
- Various fixes and improvements to make the server resilient against malformed/crafted client data messages.
- Fixed an issue cancelling joining a game didn't always cancel it, causing you to join the server anyway after a short moment.
- Fixed Steam Workshop upload dialog LanguageXML file upload not working. Improved how certain resources are loaded during map starts on CPUs with low logical core count.
- Fixed map start script timeouts on CPUs with low logical core count.
- Fixed a rare crash related to sound disposal in FNA framework.
- Added count filter to Steam lobbies to fetch, to avoid low default counts that may cause certain lobbies to not display in certain scenarios.
Download links
Bugs
(no bugs)