Release SFD 1.6.2.0
Published at 2026-10-15 10:11:28 UTC

Changelog for Superfighters Deluxe 1.6.2.0.

✨ New

  • Server now monitors client messages activity after malformed packages, kicking clients that reach above certain threshold. Can be configured on server-side by changing key values starting with MSG_ACTIVITY in config.ini file.

💻 Map Making/ScriptAPI

  • Steam Workshop upload dialog layout changed to fit within more screens.

🛠️ Fixes and Improvements:

  • Various fixes and improvements to make the server resilient against malformed/crafted client data messages.
  • Fixed an issue cancelling joining a game didn't always cancel it, causing you to join the server anyway after a short moment.
  • Fixed Steam Workshop upload dialog LanguageXML file upload not working. Improved how certain resources are loaded during map starts on CPUs with low logical core count.
  • Fixed map start script timeouts on CPUs with low logical core count.
  • Fixed a rare crash related to sound disposal in FNA framework.
  • Added count filter to Steam lobbies to fetch, to avoid low default counts that may cause certain lobbies to not display in certain scenarios.
Download links
Bugs
(no bugs)